Deadeye
Effect
Your next ranged attack has a 100% chance to score a critical hit. In order to execute Deadeye you must use Deadly Shot and then Deadly Shot. Cost: [not recorded] Cast Time: 0 Refresh: 0 Range: 0
Notes
Description recovered from a 2009 Ten Ton Hammer class table, which is the only source that describes this ability. Its figures are that transcription's and have not been checked against the game.
The source table left a figure blank here — it printed its own “Submit Info” placeholder rather than a number, shown here as [not recorded].
Your next ranged attack has a 100% chance to score a critical hit. In order to execute Deadeye you must use Deadly Shot and then Deadly Shot.