Gameplay
The systems a character lives in outside of gear and combat — who you are, what you can learn, what your equipment does to you, and the two professions that ran parallel to adventuring.
Races
19 playable races
Racials, starting city and faction for each.
Skills
57 skills
What a character trains outside their class abilities.
Effects
608 effects
Procs, activated abilities and set bonuses carried by gear.
Stats
429 stats
Every attribute and rating an item can modify.
Event quests
12 special event quests
Mest, Grim Harvest and Winter Solstice — live-event only.
The World of Telon
21 pages
Continents, cities, dungeons and points of interest.
Lore
64 lore pages
The gods, the continents' histories, and the calendar.
Mounts
55 mounts
Ground, flying, racial and marketplace mounts, with art.
Crafting
131 guide pages
Three classes, recipes, enhancements and the quest lines.
Harvesting
13 guide pages
Where materials come from: professions, tools and charts.
Races
Dark Elf Evil
Goblin Evil
Kurashasa Evil
Orc Evil
Varanthari Evil
Vulmane Evil
Dwarf Good
Gnome Good
Half Elf Good
Halfling Good
High Elf Good
Qaliathari Human Good
Raki Good
Thestran Human Good
Wood Elf Good
Lesser Giant Good?
Varanjar Good?
Kojani Human Neutral
Mordebi Human Neutral
Crafting & harvesting
390
recipes
265
enhancements
103
crafting quests
1,052
crafted items
404
materials
472
crafting tools