VanguardSaga of Heroes Archive

ClassesPaladin

Paladin — Stances

Mirrored from The Telon Project. Skills and spells are deliberately not mirrored — those are held as Paladin abilities, which carries more than the wiki table does.


Paladins start off with 1 stance at level 1 (Aura of Divine Power), at level 10 they gain the other two stances.

Aura of Divine Power :
The Paladin projects an aura of power which increases the damage of the Paladin's group by 10% and their accuracy by 5%.
Aura of Shielding:
The Paladin projects a defensive aura which increases his or her mitigation by 15% and their ability to generate hate by 40%, adds armor class scaled to level, and reduces their damage by 10%. Nearby allies gain armor class scaled to level.
Aura of Replenishment :
The Paladin projects a calming aura, increasing regeneration rates for the Paladin and his or her group members. .

Other Paladin sections

← Paladin