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Civic diplomacy levers and their effects

General civic diplomacy levers and their effects
Convince Entertain Gossip Incite Interview
Academic 1h Harmony of Ideas 1h Stand Up Philosophy 1h Lost Arcana 1h Social Upheaval 1h Sage Words
Spell damage: +5% Energy: +10% Add diplomacy card to ability book [Sky's the Limit] Energy regeneration: +1% every 6 seconds [Currently bugged, but triggers Consult the Wise or Secrets of Telon.]
Clergy 1h Inspiration from Beyond 1h Power of Faith 1h The Gods 1h Spiritual Revival 1h Consult the Wise
Run speed: +10% Hit point regeneration: 1% of total points every 6 seconds Add diplomacy card to ability book [Delusion of Unity] Healing received: +5% Crafting: +5% Problem solving
Crafter 1h Shared Effort 1h Whistle While You Work 1h Legendary Items 1h Civic Improvement 1h Tricks of the Trade
Harvesting: +15 Ranged damage: +5% Add diplomacy card to ability book [Crucible of Words] Rune: 5% Artificer: +25
Domestic 1h Will of the People 1h Cheer the People 1h Story of the Town 1h Support of the People 1h Simple Pleasures
Melee damage: +5% All resists: +5% Add diplomacy card to ability book [Courteous Mockery] Hit points: +10% Outfitter: +25
Noble 1h Right of Way 1h Benevolent Mood 1h State of the World 1h Time for Action 1h Secrets of Telon
Critical hit: +5% Dodge, parry, block: +5%
Evocation, conjuration: +20%
Add diplomacy card to ability book [Grace and Courtesy] Melee haste: +10%
Spell haste: +10%
Crafting: +5% Reasoning
Soldier 1h Increase the Watch 1h Raise Morale 1h War Stories 1h Call to Arms 1h Prepare for Battle
Accuracy: +5% Armor class: +5%
Damage shield
Add diplomacy card to ability book [One Fell Swoop] All attributes: +5% Blacksmith: +25
Afrit civic diplomacy levers and their effects
Convince Entertain Gossip Incite Interview
Academic 3h Shield of Law 1h Not My Problem 3h Supernatural Laws
Rune: 5% Add Diplomacy Card to Ability Book [Not My Problem] Spell Damage: +7%
Noble 1h Sand Runner 1h Dirty Tricks 3h Azuril Raj Afrit 3h Spirit Aflame
Run Speed: +10% Critical Hit: +7% Melee Damage: +7% All Attributes: +5%
Outsider 1h Bitter Experience 3h Slaves' Grumbling 3h Bane of the Var
Add Diplomacy Card to Ability Book [Bitter Experience] Hit Points: +15% 10% chance to apply a cold spell on each attack.
Tar Janashir civic diplomacy levers and their effects
Convince Entertain Gossip Incite Interview
Academic 3h Foreign Interests 3h Spirit Aflame
+10% Noble Presence
Opens up communication with Gordon Shrike and his entourage.
All Attributes: +5%
Crafter 1h Greater Consultation 1h Major Community Effort
Crafting: +7% Problem Solving Harvesting: +45
Harvesting Skills: +15
Outsider 3h Desert Whisperings 1h Slap In the Face
In addition to a minor hit point increase, this ability gives you access to any Diplomacy Informants in the area. Add Diplomacy Card to Ability Book [Slap In The Face]
Soldier 3h Tomb Raider's Strength 1h Dirty Tricks 3h Soldiers' Ancient Teachings
Melee Damage: +7% Critical Hit: +7% 10% chance to apply a cold spell on each attack.
Renton Keep civic diplomacy levers and their effects
Convince Entertain Gossip Incite Interview
Domestic 3h Greater Support of the People
Hit Points: +15%
Nusibe Necropolis civic diplomacy levers and their effects
Convince Entertain Gossip Incite Interview
Outsider 2h Occult Knowledge / Traps of Nusibe
You have gained detail knowledge on avoiding the traps in the City of the Dead as well as an improvement to your melee and spell haste.

Original page: http://web.archive.org/web/20150622044842/http://jactari.free.fr/vanguard/diplomacy/levers