2011-08-24
43 notes.
- Adventuring
- Adventurers should once again be able to visit Prince Julian
- Item Changes
- The Vampire Femur should once again have the correct set of attachment slots
- Sacred Solvent has had its price corrected
- The drop rate of rare items from the Bridge of Destiny such as Rage Filled Cloak have been increased
- The Arachnidon Claws should no longer miss more than other claws.
- Class Changes
- Blood Mage
- Pellets of blood now stack up to 10 for blue, green, and red
- Cleric
- Boom of Spirit and Replenishing Strike all ranks Refresh from 20 to 10 seconds
- Added a mana regeneration proc on attack when a Cleric is in Healer’s Focus
- Disciple
- Inner Light VI (Modified) should now correctly stack with healing modification ability such as Purity
- Dread Knight
- Fixed an issue with DC6 that caused some abilities, such as their Pet Abilities to not be usable.
- Druid
- Druid Epic has had its cooldown lowered to 15 minutes
- Starfall V has had its damage increased and is harder to resist
- Deadly Swarm IV has had its damage increased
- Wild Growth V has had its damage increased
- Solar Flare VI has had its cooldown lowered from 8 seconds to 6 seconds
- Superior Venomous Thorns is harder to resist
- Warrior
- Savagery has been upgraded
- From A brutal slicing attack that does 150% weapon damage and causes your target to bleed, taking 275 damage and adding hate over 60 seconds.
- To A brutal slicing attack that does 200% weapon damage and causes your target to bleed, taking 600 damage and adding hate over 60 seconds.
- The Warrior Epic Mainhand has had its tooltip updated to be clearer on how it works as well as an issue where it would not always work as intended fixed.
- The Warrior Epic Offhand will now have a 10% chance on being hit to proc a bonus of 8% block for 10 seconds.
- Monk
- Monk’s should no longer take out their aggressions on their fellow group/raid members by way of Errant Strikes – Thundering Blows
- Necromancer
- Necromancer’s pet ability Sneer and Ghostly Acolyte mana replenishment should both be more effective
- Essence Stone for the Necromancer epic should now stack to 200 as well as fit into graft bags
- Paladin
- Epic 2 Hander no longer triggers Guardian Might but instead will gain a 5% bonus to melee damage .
- Epic 2 Hander Block lowered from 28% to 14%. This bonus is also now only available in the Aura of Shielding stance.
- Psionicist
- Meta Mind should now properly stack with other energy regeneration buffs
- Rogue
- Upgraded the bonus damage for using daggers on as a Rogue from Dagger Expertise from 1%, 2%, 3% ,4%, 5% to 5%, 8%, 10%, 15%, 20%
- Shadowblade can now crit
Transcribed from the Vanguard Vault at IGN. The page it was read from.