2007-01-11 · build 1669
7 notes.
A pre-launch beta build. A pre-launch beta build. Reposted to the monk site's Official Patch Notes board while the game was still in testing, so what it describes may never have shipped in this form.
Gameplay
- Dual wield attacks now count as a full addition hit at 50% power. This means they now include your strength and level weapon contribution to damage; previously it was only a weapon damage bonus.
- The evasion penalty for dual wielding has been reduced.
- Two handed weapon damage has been significantly increased.
Gui
- Modified the color of various points of interest on the map to improve visibility.
- Abilities will now show their refresh time (if applicable) in the tooltip.
- Class/race descriptions updated for character creation. CODING
- Changed the ToggleMouseLook keybind to ToggleMouseTurn and changed its behavior to better represent the behavior people seem to want out of it.
From vanguardmonks.com, beta. The page it was read from.