Guide to Cleric Affinities
Editor's note: The addition of Affinities gives Clerics a way to differentiate themselves from one another. The player choses a path, which is akin to the worship of a particular god, and does a brief quest. The result is a specialization that helps the Cleric perform better in certain situations. Until we get some submissions with pretty pictures, you can read text-only accounts of the quests to obtain an affinity in our Cleric forum. Most of the quests are fairly easy fetch quests.
Affinity to Death (Harbinger)
Stance: Deathbringer Mien
- +30% spiritual damage
- +10% spell critical chance
- -20% energy cost
- -90% healing power
Abilities
- Death Kiss: Deals 1710-1802 damage
- Gloom: Reduces target's accuracy by 20% for 60 seconds
- Gravemaster's Aegis: Shield that heals up to 375 damage per attack received, duration 3000 HP
- Necrosis I: Deals 1347-1735 damage over 48 seconds
- Soul Schism I: Causes target to be 35% more susceptible to critical hits
- Spectral Anchor I: Slows movement by 60% and deals 809-854 damage over 30 seconds
- Terror I: Adds Fear to target for 12 seconds
- Wraith Touch I-III: Adds chance to drain life in an amount that scales with version of the spell
Affinity to Peace (Peacemaker)
Stance: None known Abilities
- Absolution: Calms all opponents within 10m of you, reducing hate
- Blessing of Tranquility I: Causes your ally's attacks to generate 30% less hatred
- Durance: Roots yours target for 60 seconds
- Edict of Peace I-IV: Pacifies your target and reduces the damage you receive by 150
- Ethereality: Invisibility for 10 minutes
- Penitence: Eliminates target's hatred of others and reduces aggro range
- Power of Peace I-V: Reduces your opponent's hatred of you by 375-399 on every hit
- Truce: All enemies will forget your previous actions
Affinity to Preservation (Guardian)
Stance: Aspect of the Guardian
- +15% block chance
- +15% spell damage absorption
- Immune to stun
Abilities
- Balance: Splits the group's total HP evenly between the group members
- Boon of the Shieldmaiden: Grants a +5% block bonus and heals for 375 on each attack taken for the next 12 seconds
- Divine Aura: Summons a divine barrier granting complete invulnerability but preventing you from activating other abilities
- Holy Command: Stuns target for 6 seconds, can only stun each target once every 60 seconds
- Nimbus of Warding: Shields your ally from 2 incoming spells or for up to 5 minutes
Protection I: Heals defensive target and diverts the next 3 to 5 attacks aimed at the defensive target to the Cleric
- Shield of the Divine: Places a shield on your ally that absorbs 50% of all incoming damage for 20 seconds, can only affect the target once every 5 minutes
Affinity to Purification (Lightbringer)
Stance: None known Abilities
- Blood of Purity: Grants the Cleric immunity to poisons
- Gift of Wholeness: Removes all poisons from the target
Holy Word: Deals 4294-4624 damage (undead only)
- Pure Aura: Damages all undead targets who attack you for 56-65 damage
- Fires of Vol Anari: Reduces target's mitigation by 15%, lowers resistance to criticals by 10%, and deals1431-1508 damage (undead only)
- Rebuke of Vol Anari: 400% weapon damage plus 197-224 (finisher) (undead only)
- Maul of Vol Anari: 400% weapon damage plus 249-266 (finisher) (undead only)
- Fury of Vol Anari: 400% weapon damage plus 440-467 (finisher) (undead only)
Affinity to War (Warcaller)
Stance: Aspect of the Destroyer
- +30% melee damage
- +10% melee accuracy
- +15% block chance
- -75% healing power
Abilities
- Avatar of Ghalnn: +20% melee damage, +10% critical chance, immune to knockback and stun
- Blood Hammer I-V: 400% weapon damage + damage based on version of the spell (finisher)
- Hammer of Carnage I-IV: 400% weapon damage + scaling damage based on version of the spell (finisher triggered by Blood Hammer)
Speed of Ghalnn: All melee attacks are performed twice, duration 10 minutes
- Truncheon of Ghalnn I-III: 400% weapon damage + scaling damage based on version of the spell (finisher triggered by Hammer of Carnage)