What you need
176 Dry Timber
5 Arid Timber
24 Iron Ore: 5 Box of Fasteners (3 iron ore each)(15 iron ore total) 2 iron bindings (1 iron ore each)(2 iron ore total) 1 Mast Mount (8 iron ore each)(8 iron ore total)
4 Rotwort Ship Paste (can be bought from any shipwright)
1 Ship Paint (many different choices, buy from any shipwright)
34 Firegrass Bales: 1 Small Thestran Sail(10 firegrass bales)(10 firegrass bales total) 1 Small Mast Rigging(8 firegrass ropes, 3 firegrass per rope)(24 firegrass bales total)
Blue, green, or brown are options for color for sloops.
307 Knotted Timber(307 Knotted Planks)
5 Warped Timber(3 rare select spokes)(2 rare select planks)
46 pyrite ore 1 mast mount(12 pyrite ore per mast mount) 4 Pyrite bindings (1 pyrite ore each) 10 Pyrite Fasteners (3 pyrite ore each)
51 silkbloom 1 Medium Thestran Sail(15 silkbloom each) 1 Medium Thestran Rigging(36 silkbloom each)(12 silkbloom ropes each)(3 silkbloom each rope)
Requirements: Level 21 Carpenter, Apprentice Quest Completed, 500 Continental Artisan Faction
- Starting NPC
* Thestran - North of Tursh, follow road till split in road. Sign will say "Danger", go that way. There are currently no mobs. You'll continue along a road till you come to guard tower on a hillside over looking the ocean, cut back and go down to the shore. You'll find a small dock with the NPC there. There is a ship building station and an assembly table. There are no regular utilities sold here or regular stations. You'll have to run back up to Tursh to make the Planks and Spokes.
* Kojan – Tora Briarborn, Tawar Galan at the far east end of the beach out on a platform.
* Qalian – Khal, Telelyan Ahkdem, on east side of boat ramp.
Quest Details:
Bring your own mats.
* Qalia - 135 Dry Timber, 4 Iron Bindings, 5 Iron Fasteners
* Thestra -
* Kojan - 135 Dry Timber, 4 Iron Bindings, 5 Iron Fasteners
Note* You'll need 5 less Dry Timber on your 2nd and 3rd sloop quest as you won't have to do the Learning Spokes quest again.
Quests involved:
* Learning Standard Planks (10 Dry Timber)
* Learning Hull Sections (60 Dry Timber)
* Learning Rudder (12 Standard Planks, 4 Iron Bindings)
* Learning Hull (mats supplied)
* Learning Deck Sections (30 Standard Planks, 5 Iron Fasteners)
* Learning Spokes (5 Dry Timber) (Note: Once you have completed this for one continent, it is skipped on the rest)
* Learning Helm (4 Standard Planks, 6 Dry Timber (6 Learning Spokes, recipe is given to you again))
* Learning Deck (mats supplied)
* Learning Mast Pole (8 Standard Planks)
* Get Mast Mount (Note: No xp earned for this step)
o Qalia - Safashan Dalsary, in Crafting Room in Khal
o Thestra - ?
o Kojan - Lakash Daykete, first platform as you entered Ca'ial Brael
* Get Sail & Rigging (Note: No xp earned for this step)
o Qalia - Homayoon Ziya, south of Khal at small dock outpost on west side of river, from crafting hall run south along river, can't miss it.
o Thestra - ?
o Kojan - Perun, 2nd floor of Hall of the Artisans in Ca'ial Brael
* Learning Mast Assembly (mats supplied)
* Learning xxxx Sloop (mats supplied)
- Reward
- Recipes & 10,000 Crafting Exp for each quest.
Learning Caravel Construction
2000 Continental Artisan Faction Required
Level 31 & Initiate Quest Required
- Starting NPC
* Thestran - Konarthi Point
* Kojan – Strandon Port in Qalia, no crafting tables here, either go to Dragon's Backbone or River Valley outpost (closest)
* Qalian – Jharru Flats
Quest Details:
Bring your own mats.
- Materials Required
Thestran –
Kojan –
* 20 Standard Planks (20 Dry Timber)
* 6 Lotus Ship Paste
* 10 Pyrite Fasteners
* 8 Pyrite Bindings
* 193 Select Planks (233 if doing all Figure Heads)
* 11 Knotted Timber
* (204 Knotted Timber Total) (244 if doing all Figure Heads)
Qalian –
Quests involved:
* Learning Select Planks (aka Proving Your Worth) (15 Knotted Timber) Note: Refining Table Only
* Learning Hull Sections (60 Select Planks, 6 Lotus Ship Paste)
* Learning Rudder (24 Select Planks, 8 Pyrite Bindings)
* Learning Hull (mats supplied)
* Learning Figure Heads
o Qalian
o Thestran
o Kojan
+ Seeking the Hai Li – Head to Western Winds Outpost in Dragon’s Backbone
+ Learning Stalwart Figure Head(20 Select Planks)
+ Learning Laigone Figure Head(20 Select Planks) – Not required, but might as well while here.
+ Learning Hakuso Figure Head(20 Select Planks) – Not required, but might as well while here.
* Learning Hull (mats supplied)
* Learning Deck Sections (60 Select Planks, 10 Pyrite Fasteners)
* Learning Spokes (5 Knotted Timber) (Note: Once you have completed this for one continent, it is skipped on the rest) Note: Refining Table Only
* Learning Helm (4 Select Planks, 6 Knotted Timber (6 Learning Spokes, recipe is given to you again but you can make in previous step if you want))
* Learning Deck (mats supplied)
* Learning Mast Pole (10 Select Planks)
* Get Mast Mount (Note: No xp earned for this step)
o Qalia - Parau Varsooth, Refuge Trading Post in Jharru Flats
o Thestra -
o Kojan – Na Ti in Deebs
* Get Sail & Rigging (Note: No xp earned for this step)
o Qalia - Sliv Ashken, Refuge Trading Post in Jharru Flats
o Thestra - ?
o Kojan – Krug in Konarthi Point
* Learning Mast Assembly (mats supplied) – Note: Uses Assembly Table
* Learning xxxx Caravel (mats supplied) - Note: Kojani Caravels require 2 Small Mast Poles also.
- Reward
- Recipes & 15,000 Crafting Exp for each quest.
Galleon Quests
To start the quest you need to obtain a set of Schematics from the Core Processor (costs 1p, can be downloaded by anyone in the fight, tradeable), and then need to decode it to a set of plans using a Ring purchased from Professor Hopton in the Gnome Outpost (costs 2pp, not tradable). Right-click the resulting plans to start the quest, sends
you to any Master Shipwright, no firther visits to APW required. You need to know all 3 Caravel styles to do the Galleon quest, but there is no further faction requirement.
The quest requires you to make a few items (7 in total). The final item costs 2pp (2.5pp?) in parts, BUT a Diplomat can obtain the parts for you for "free" through a single Parley.
The quest is for one continent, depending on which Schematics you start with. Once done, you can learn the final combine for the other continents by obtaining the appropriate Plans and right-clicking them.
Total cost = 3x Downloaders @1pp + 3x Decoders @2pp; Downloaders can be purchased by anyone, Decoders must be purchased by the Carpenter.
Carpenter does not need to participate in the Core fight but does need to be APW keyed to get the Decoder ring.
Any level 48 Carpenter can get APW keyed regardless of Adventuring level.
So minimum requirements:
- min level 48 Carpenter
- know all 3 Caravel recipes
- APW keyed
- 2pp per Continent learned
Just to complete the picture, and add to Skaw's excellent info on the Galleon quest, if you spend the 1pp on the downloader from the gnomes inside APW, you need to be part of the raid group (groups 1-3) that attack and beat the core processor. Activating the downloader during the fight roots you in place for 65 seconds during which time you cannot do anything else. When you beat the core, Prof Telpon's spirit appears. Talking to him changes your full downloader into a continental style galleon blueprint. The continent is random. These blueprints are tradeable, as Skaw says.
Accessing the gnome city in APW lets you buy the decoder ring for 2pp which then converts your blueprints into a schematic, right clicking on which gives you the quest.
Once you have completed the quest, building the model galleon from the assorted parts either purchased for 2pp or obtained via diplomacy, you will have all of the recipes for all of the galleon parts for all continents PLUS the final combine recipe for continental style obtained in APW. You can, therefore, make a galleon of any continent after doing the quest once - you just need to find a master shipwright who has completed the quest for any continent for which you ahve not yet obtained the blueprints and have them do the final combine with the parts (hull, deck and mast) that you made.
Thanks for the info but I am still a bit confused.
It seems the first thing you need is a "downloader". Do you need this before the Core fight? Or do you get it after the core fight?
Do you have to have 1pp on you when you do the core fight?
thanks for all of the info. Very nice to know. Most important is the core thing. that will probably rule out my ever getting to do galleons. thanks again
Catress is offline Reply With Quote
You have to buy the Dowloader from Professor Telpon in the Gnome Outpost before the Core fight.
You use the Downloader during the Core fight.
Thanks for the info.
A bit off subject but I've always wondered. Only been in apw twice and even then not for long but how do you get to the gnome city??
thanks
There's an elevator to the Gnome City in the Storehouse part of the Entrance Wing.
Long way: Make a run from the entrance to the Entrance portal. Then port to the hub, jump in the Cartheon wing water, climb into the sewer (1st on right) and, at the other end of the sewer, turn left and make a run for the elevator.
Short way: Pick a shard and do a shout out for someone who can summon you to the gnome city. Stand on the altar in the entrance for a regular summons to work.
If you read the downloader (mouse over it), it says the Core Processor has to be in a particular state for you to get anything when you activate the Downloader. The core Processor is only in that state when it is still alive and has been engaged.
In order to download anything, you have to activate the downloader during the fight with the Core Processor. When you do, you are rooted in place and unable to do anything for 65 seconds. At the end of that time, you are left with a full downloader, whether you beat the core processor or not.
In order to convert your full downloader into a Galleon Blueprint, you have to take your full downloader to the spirit of Prof Telpon, who only appears when the Core Porcessor is beaten. Once you talk to the spirit, he will take away your full downloader and give you the galleon blueprint. I.e. in order to convert your full downloader into a galleon blueprint, you have to beat the core processor, but multiple people can turn in full downloaders following one succesful fight against the core. A carpenter can then convert the blueprint to a schematic and start the quest to make the galleon using the decoder ring.
12/12 The questline works now. Thestran final combine recipe is missing. Final combine for Qalian galleon results in destroyed materials
Raw mats needed:
Kojani
Dusky - 590
Umber - 5
Knotted - 30
Mithril - 98
Vielthread - 135
Thestran
Dusky - 590
Umber - 5
Knotted - 30
Mithril - 98
Vielthread - 210
Qalian
Dusky - 610
Umber - 5
Knotted - 30
Mithril - 83
Vielthread - 120
Galleon Mast
Kojani
3 Kojani large sail
Thestran
3 large mast rigging
Qalian
2 large mast rigging
Large Mast Pole
20 prime planks
Galleon rudder
20 prime planks
8 mithril bindings
Galleon Hull Section
25 prime planks
Galleon Hull
12 hull sections
Figurehead
Rudder
Galleon Deck Section
10 prime planks
1 mithril fastener
Galleon Deck
15 Galleon deck sections
Galleon Helm
2 prime rare planks
3 prime rare spokes
Galleon Cabin
50 prime planks
Galleon Figurehead
50 prime planks
Qalian Figureheads
Sarthotep
Thestran Figureheads
Courage
Hope
Spirit
Kojani Figureheads
Haelufir)
Figurehead names ( assuming 3 per continent)
Idas
Vaisa
Rolgus
Vol Anari
Galleon Colors:
Kojani
Dark Purple
Jade Green
Light Blue
Red
Thestran
Brown
Dark Blue
Dark Grey
Forest Green
Qalian
Aqua Green
Blue
Brown
Dark Red
Kojani Figureheads
Haelifur - dragon (similar to dragon on Kojani Caravel)
Idas (plain front, two lions flanking helm on deck)
Vaisa
Qualian Figureheads
Vol Anari - sun god
Sarthotep - Scarab beetle figurehead
Rolgus - Mammoth figurehead.