Two places it can be learned, and the method for learning any mob-taught spell, which no tooltip states.
Written on Graffe's Gaming Forums, the Vanguard board that the site's EverQuest wizards moved to, between 2007-04-17 0 and 2007-04-18 0. These are other people's words, kept as they wrote them; each post names who wrote it. Quotes of the post above have been dropped, and nothing else is changed. The thread.
Blackdevil · 2007-04-17 03:52
To my gnomish brothers,
If you are like me and don't lnow where the hell Vol Tuniel is (sad i know)..
there is a 2nd location you can learn Amplify Celerity!
Location: River Palace
You should be able to learn the spell after killing around 10 mobs.
How do you do it?
Keep the mob alive, keep it rooted / snared, allow it to cast the spell on you a few times then kill it. You will get updates after each mob (about 90%) of the time.
In gnomes we trust!
Blackdevil
Lvl44 Gnome Sorcerer
Dissent
Xara · 2007-04-17 04:59
The way I had to do it has been mentioned on this forum, and also SilkyVenom... it seems slightly-gray area though as far as whether or not it's an exploit. However, the intended method was not working for me (only 2 alchemists in Vol Tuniel, I had well over 40 updates over the course of trying for ~3 days, and still hadn't learned the spell).
If you find a mob that casts it, damage it down to 40-60%, at which point it will cast Amplify Celerity. Then cast Sleep, and let it regen to 80-100% or so, then repeat. After 10 casts, you will learn the spell.
It's a pretty lame method, but it works since the intended method currently seems broken.
Now if only Amplify Celerity was ever worth casting...
Blackdevil · 2007-04-17 11:40
Just inside the big building, around the area where the drop down well is, and adjacent rooms...
Sylanthra · 2007-04-18 06:46
Lets see, instant flamespear - not sure how usefull this is given range restrictions, instant evac - now this is nice, I am alwayse a sec too late to save my ass with evac, instant sleep for times you don't want to evac but don't want to get hit either.
michiko · 2007-04-18 07:35
Hi I'm new to the boards!
Sylanthra, i just learned this skill after bribing an Anti-PK guild to help me.
This does NOT allow your next spell to be instant cast! It takes 25% off your next cast and reduces the refresh timer for 10 sec. I thought it made the next cast instant to, well it does not. IT DOES increase by 25% if you do not have flame barrier on, i have not tested to see if it stacks with flame barrier. Sorry Sylanthra.
I REALLY believe that even on pvp (and even more on pve) server this spell is useless and i think we all know what that 10 sec cooldown refresh can be used to exploit.
It'd have been cool if it did make the next spell insta.
Drkpl2 · 2007-04-18 08:28
what is the obtainable level ? still 40'ish ?
michiko · 2007-04-18 10:17
I've heard the spell is learnable as soon as 34, but I attempted (with success) to learn the ability at 41. It took 8 casts from the mob using Xara's method to learn the spell
Illusive · 2007-04-18 11:13
cool going to head over there tonight and try to learn it at 41 too.
Drkpl2 · 2007-04-18 11:22
hmmm, well I will give it a try now, and again at 34 and repost to let you guys know.
Xara · 2007-04-18 04:07
It's been described a few times on this forum already I believe, but this is NOT how it works Instant evac etc would definitely be nice. Unfortunately, this just gives you 25% spell haste for 15 seconds, and lowers all recast timers by 10 seconds while active. Unfortunately, with spell haste caps, this is pretty worthless, and the recast timer reduction is good for umm... spamming Freeze or Char a few times?