The board's own template -- continent, chunk, level, solo or group, which creatures, how to get there -- filled in by several players.
Written on Graffe's Gaming Forums, the Vanguard board that the site's EverQuest wizards moved to, between 2007-02-01 1 and 2007-09-14 0. These are other people's words, kept as they wrote them; each post names who wrote it. Quotes of the post above have been dropped, and nothing else is changed. The thread.
Mherim · 2007-02-01 12:25
Note: This post will no longer be maintained. Please refer to the Wiki Article. (New submissions in this thread will be added to the Wiki, but I will not edit this post).
Wiki Article Link
Ok, let us start the first of (many) Graffe guides - AE spots.
I'll kick it off with:
Continent: Thestra
Chunk: Vault of Heroes
Level: 11-13
Solo/Group: Solo
Mob: Gnolls
How to get there:
Chunk into Vault of Heroes (between Leth Nurae and Dakhnarg), and hit Planar Gateway. Follow the path south from the Altar until you see a wooden watchtower on your right - here's your first victims. If you time the wanderers right, they will be nicely bunched into 3x3 groups.
From here, walk directly West until you meet the larger Gnoll Slave Camp. It has sufficient spawns to keep 1 sorcerer, or 5-6 other class soloers occupied >;-).
Note the guard groups patrolling the camp perimeter - nice targets. Once you get inside, you'll quickly be able to identify victim groups.
Associated quests:
When at the altar, follow the path East for 200-300 meters. There's an Outpost there with gnoll quests.
--
Contributed by: Illusive
Continent: Thestra
Chunk: Arcanium - Leth Nurae
Level: 10-12
Solo/Group: Solo
Mob: Arcanium defenders (floating sword and board)
How to get there: Once inside leth Nurae, hang a right and follow the dirt path, enter the building and head down the steps hidden door clicky on the right, head down and 2 ae victims in first room, then head around the corner to a hallway that is free from agro, through those doors is a group of 3 mobs you can ae, and down the steps in same room is another group of 3 mobs, I alternate between spawn points, great way to earn xp.
Associated quests:
2 quest npc's outside
--
Contributed by: Qiro
Continent: Thestra
Dungeon: Riftseekers Torrent
Level: 12-13
password: utaalk ataraav utkin (macro this)
Go straight through a few rooms, you come to another hallway with a portal on the end. Say the password and it drops you on a platform surrounded by mobs, out of agro range but in pull range. You can do these then work your way around the outer ring and maybe down the stairs. Many duo, triple pulls. If you get in trouble run to the inner platform and say the PW, and lose agro instantly. You can go there before 12, but you wont have fireball. Great zone for the noob aoe'er.
--
Contributed by: EmiliaSEB
Continent: Thestra
Chunk: Veskal's Exchange
Level: 13-17
Solo/Group: Solo
Mob: Verdant Lurkers
How to get there:
To the right of Veksal's Exchange you have what's called in game
"Verdant Lurker Headquarters" (thats from a quest)
I look something like a fort alamo.
Wooden Barrier/Wall, then a square building
Enter the first part (wooden walled), kill 5 6 lurkers, and head
to the "main building" its brick walled big square atrium with
an open air center (a chick with 2 panther roams)
There are 6 7 doors all around the atrium.
With in total if i remember well 10 Named.
Food / Armorer / Diplomat / Caster / 3+1 Smiths / Weaponsguy / Caster.
They drop Verdant Lurker Armor (many many items).
None of them are vendor sellable, but you can make some very decent cash
via the AH, or just give them to friends.
4 vita 15SpellDMG main/offhand
47mana 10Spell Wand
12wis 18Mana 20Hp 15SpellDmg robe
100ac 50hp +stats Plate Breastplate
Etc Etc Etc
Just go to the AH and search for "Verdant" 99.99% of that stuff can be
soloed by a lvl12 sorcerer with some balls & decent HP.
Open with Fireball, Cast 5 AE, finish the 1 2 left with Char/Snare.
Insane XP, minimalistic Risk, very nice Cash.
Associated quests:
Do the head quests off the named you kill for extra experience. It is alot easier if you do the quest for the lurker cape thing first. You will be NON KOS to the entire zone and waltz around at your own leisure.
--
Contributed by: Illusive
Continent: Thestra
Chunk: Veskal's Exchange
Level: 16-18
Solo/Group: Solo
Mob: Redcap brownies
How to get there: Head south east from veskal's exchange and you will see a wooden fort, there is only one way in, an what looks like giant spiders but actually are being ridden by evil brownies. Killing them gives a lot of positive faction hits, leth nurae, tree of life, and a few others I cant remember.
Associated quests: dont know of any.
these drop redcap gear, a couple nice yellow plate pieces i've found so far, and some nice healer helms/gloves that belong to guildies now. They also drop 7-14 cu on average. you can aoe usually 2-3 at a time, or if brave run up and rift a few line them up and colorshower to get some distance and start fireballing till they reach you and use the freebie ability + 2 more rifts.
generally they tood 5 fireballs to kill, or 2-3 fireballs +1-2 rifts.
I have capped fire spell dmg focus, and at the time 91 to all spells, with about 950 hp, and 2600 energy.
There are several named in the camp(3 dot), which are random pops, some are roamers some pop outside, just luck of the draw, easily killable via kiting/couterspelling at lvl 17
--
Contributed by: Illusive
Continent: Qalia
Chunk: Coterie infinium sanctuary
Level: 20-23
Solo/Group: Solo
Mob: forgot name but its an entire encampment, i've had a long day grinding there from 19-21 and cant remember jack shit right now.
How to get there: from donovans roost head east, follow the road to the 2nd crossroad and then head south. you'll know when you get to the encampment as there is a wooden fort wall with one opening and 2-3 mobs patrolling the entrance. fast repops in here around 5 min.
Associated quests:4-5 quests from a npc in a small tent to the left as you run up to the encampment.
great way to earn coin / xp. (15-25cu per mob) there are several 3 mob groups easily shootable from range, and some 4 mob groups and one 5 further back if you time it.
at lvl 20 i struggled to kill 3 at a time with annoying resists, but its still doo-able. 3 fireballs + 2-3 rifts. and then colorshower any remainers, and sleep one if you have 2, and kit/kill till the last ones dead.
3k energy, 150 spell dmg focus and capped fire focus, 170ish int 190ish wis just under 1100 hp, and found it easier to use force barrier for aoe killing than our fire buff.
XaxiusShadowspire · 2007-02-02 09:47
I hit this spot last night and I must say... it was great. I was downing 3 at a time with ease and in some cases 5 - 6. I also ran into a named spawn at the camp (in one of the huts) that dropped a nice tunic for some extra broker fodder. All in all, I spent about 30-45 minutes there and gained about 25% of a level at lvl 12.
Definately a worthwhile spot to check out, especially if you're waiting for a group in VoH.
Archnoneous · 2007-02-06 02:58
Try grouping with a bard & have them amplify AE dmg. It is quite insane
Illusive · 2007-02-07 09:44
Continent: Thestra (i think?)
Chunk: Arcanium - Leth Nurae
Level: 10-12
Solo/Group: Solo
Mob: Arcanium defenders (floating sword and board)
How to get there: Once inside leth Nurae, hang a right and follow the dirt path, enter the building and head down the steps hidden door clicky on the right, head down and 2 ae victims in first room, then head around the corner to a hallway that is free from agro, through those doors is a group of 3 mobs you can ae, and down the steps in same room is another group of 3 mobs, I alternate between spawn points, great way to earn xp.
Associated quests:
2 quest npc's outside
EmiliaSEB · 2007-02-07 11:12
Insane AE & Cash :
Thestra / Verdant Lurker Headquarters.
With some decent +Spell & HP you can solo clear the entire HQ before repop.
Note that its 8 or 10 named, that drop nice Auction House items.
I went there at 13 and left at 17.
Fireball + Fireball (if possible) then spam Energy Rift
Mherim · 2007-02-07 11:56
Thestra / Verdant Lurker Headquarters.
With some decent +Spell & HP you can solo clear the entire HQ before repop.
Note that its 8 or 10 named, that drop nice Auction House items.
I went there at 13 and left at 17.
Fireball + Fireball (if possible) then spam Energy Rift
Which chunk is this, Emilia? Veskals?
EmiliaSEB · 2007-02-07 12:16
To the right of Veksal's Exchange you have what's called in game
"Verdant Lurker Headquarters" (thats from a quest)
I look something like a fort alamo.
Wooden Barrier/Wall, then a square building
Enter the first part (wooden walled), kill 5 6 lurkers, and head
to the "main building" its brick walled big square atrium with
an open air center (a chick with 2 panther roams)
There are 6 7 doors all around the atrium.
With in total if i remember well 10 Named.
Food / Armorer / Diplomat / Caster / 3+1 Smiths / Weaponsguy / Caster.
They drop Verdant Lurker Armor (many many items).
None of them are vendor sellable, but you can make some very decent cash
via the AH, or just give them to friends.
4 vita 15SpellDMG main/offhand
47mana 10Spell Wand
12wis 18Mana 20Hp 15SpellDmg robe
100ac 50hp +stats Plate Breastplate
Etc Etc Etc
Just go to the AH and search for "Verdant" 99.99% of that stuff can be
soloed by a lvl12 sorcerer with some balls & decent HP.
Open with Fireball, Cast 5 AE, finish the 1 2 left with Char/Snare.
Insane XP, minimalistic Risk, very nice Cash.
Azmodeus · 2007-02-07 01:08
I agree, I spent a few levels there solo AEing which brought some OOOH and AHHHs from onlookers. Do the head quests off the named you kill for extra experience. It is alot easier if you do the quest for the lurker cape thing first. You will be NON KOS to the entire zone and waltz around at your own leisure.
Illusive · 2007-02-07 11:13
you can forget these now unless you like to die, energy rift costs 45 endurance now.
Mherim · 2007-02-08 01:13
Yeah /=
I will still keep to update this in a hope that the devs realise that they have broken our class.
Illusive · 2007-02-13 11:45
on a side note I was able to do the verdant lurker camp at lvl 14 using 3 fireballs and 2 rifts, with around 40 or so spell dmg focus and 2.2-2.3k energy pool, and 750ish hp. This is post rift nerf btw.
I spent most of lvl 14 and 15 in there, good spot to farm copper, since humanoids drop them like candy.
once you get the hang of it after a bunch of deaths you figure out how to pull the camp and stay relatively safe. I outfitted about 3-4 guildies with verdant lurker gear from one nights farming run.
Illusive · 2007-02-13 11:52
Continent: Thestra
Chunk: Veskal's Exchange
Level: 16-18
Solo/Group: Solo
Mob: Redcap brownies
How to get there:Head south east from veskal's exchange and you will see a wooden fort, there is only one way in, an what looks like giant spiders but actually are being ridden by evil brownies. Killing them gives a lot of positive faction hits, leth nurae, tree of life, and a few others I cant remember.
Associated quests:dont know of any.
these drop redcap gear, a couple nice yellow plate pieces i've found so far, and some nice healer helms/gloves that belong to guildies now. They also drop 7-14 cu on average. you can aoe usually 2-3 at a time, or if brave run up and rift a few line them up and colorshower to get some distance and start fireballing till they reach you and use the freebie ability + 2 more rifts.
generally they tood 5 fireballs to kill, or 2-3 fireballs +1-2 rifts.
I have capped fire spell dmg focus, and at the time 91 to all spells, with about 950 hp, and 2600 energy.
There are several named in the camp(3 dot), which are random pops, some are roamers some pop outside, just luck of the draw, easily killable via kiting/couterspelling at lvl 17
Ogion · 2007-02-14 01:07
Who do you turn the heads into? It doesn't say and I can't find an NPC at Veskal's to take them
Daeanor · 2007-02-14 04:33
In the back room of one of the houses, I believe it's the same NPC as for writ turn-ins. It's the house to the right of V's tower when you are exiting it.
qiro · 2007-02-16 08:28
continent: Thestra
dungeon: Riftseekers Torrent
level: 12-13
password: utaalk ataraav utkin (macro this)
Go straight through a few rooms, you come to another hallway with a portal on the end. Say the password and it drops you on a platform surrounded by mobs, out of agro range but in pull range. You can do these then work your way around the outer ring and maybe down the stairs. Many duo, triple pulls. If you get in trouble run to the inner platform and say the PW, and lose agro instantly. You can go there before 12, but you wont have fireball. Great zone for the noob aoe'er.
Illusive · 2007-02-17 02:53
Continent: Quaila(sp?)
Chunk: Coterie infinium sanctuary
Level: 20-23
Solo/Group: Solo
Mob: forgot name but its an entire encampment, i've had a long day grinding there from 19-21 and cant remember jack shit right now.
How to get there: from donovans roost head east, follow the road to the 2nd crossroad and then head south. you'll know when you get to the encampment as there is a wooden fort wall with one opening and 2-3 mobs patrolling the entrance. fast repops in here around 5 min.
Associated quests:4-5 quests from a npc in a small tent to the left as you run up to the encampment.
great way to earn coin / xp. (15-25cu per mob) there are several 3 mob groups easily shootable from range, and some 4 mob groups and one 5 further back if you time it.
at lvl 20 i struggled to kill 3 at a time with annoying resists, but its still doo-able. 3 fireballs + 2-3 rifts. and then colorshower any remainers, and sleep one if you have 2, and kit/kill till the last ones dead.
3k energy, 150 spell dmg focus and capped fire focus, 170ish int 190ish wis just under 1100 hp, and found it easier to use force barrier for aoe killing than our fire buff.
whiteweazel21 · 2007-02-17 05:38
Extremely quick leveling: 8-13
Location: Directly south of Lurae, along the right side of the river. You find 7 level 8 faeries and wisps things attacking 3 gaurds.
You can kill all 7 with 2 Energy Rifts.
Once you get Fireball you can kill them with 2 Fireballs. Once you get those two spells you have no downtime switching back and forth. No loot, but lots of exp and not much, if any risk.
That being said, WHERE the hell do I level at 13?
Illusive · 2007-02-18 05:07
there is a spot included in the guide not far from leth nurae, near veksals echange called the verdant lurker camp. lots of nice gear too.
or you can go into the arcanium and kill the guys there till 14 also.
Illusive · 2007-02-18 11:09
mob encampment is called vilhaad or something of the sorts.
wmljohn · 2007-02-19 07:12
Any places on Kojan that anyone wants to post about?
Illusive · 2007-02-21 11:33
confirmation on camp, its called vihaad village.
its super simple at lvl 22 with ice quake now. farm city.
Yetmasi · 2007-02-26 05:14
I leveled right above the imajaul ( or however you spell it) The dungeon in Qalia. It's on an island near Camp skrawla far NE of the continent. Above the dungeon are a bunch of 16-19 2 dot lizards, I believe I'm not exact on there levels sense its been over a week...I leveled there till 22 though, it was a bit slow once i hit 21 but still decent and very easy and steady.
P.S. please update this thread, I am 27 now and have no idea where a good place to AE is at, havn't AE'd since the Vihaad camp, thanks!
Daeanor · 2007-02-26 06:17
P.S. please update this thread, I am 27 now and have no idea where a good place to AE is at, havn't AE'd since the Vihaad camp, thanks!
It's been moved to the Wiki - updates are going there instead of here, that's all.
Yetmasi · 2007-02-26 08:01
Ya have checked that about everyday, hasn't been updated in over a week I think, highest level guide if for level 22.
Mherim · 2007-02-26 10:52
I am level 18 - I depend on higher levels to share their experiences to update the guide
Daeanor · 2007-02-27 04:28
Well, if they aren't updating the Wiki, what makes you think they will update the thread instead? The point is if people have updates, they will be put in the Wiki, not here. Lack of updates themselves is a separate issue.
Kilgen · 2007-04-04 04:29
SW missives from level 34 to 37 harry the undead and undead timber, ae reload and go again, will need a good healer, puller...tons of fun.
Kilgen DeNalou
Crimson Wind
FilanFyretracker · 2007-09-14 09:13
im a cleric but i saw a sorc AE kiting the Ancient Gorgers in the ToT metro area.