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Base Skill / New Action Table

originally published by Jaradis and others, Vanguard Crafters forums · 3,721 words

From the Vanguard Crafters board, where the game's crafters worked the system out in public.

Jaradis — May 29th, 2007, 10:21 AM

If you want to add this to the front, go ahead.

A lot of people ask me how they have their skills at certain levels, and instead of trying to figure it out for each level I just made a list for all levels. This is my suggestion, and close to how I went with my skills. Some may disagree with this method, but imo, and of a few other 50's I've talked to, the final build this system creates is the best currently known.

I did this in a way to get maximum amount of new skills as fast as possible without being seriously screwed up in stats. It requires a lot of +station gear in the beginning and gradually switching over to a lot more +tool gear as you reach the late 20's and into the 30's, and definately lots of +tools level 40+

Level 1 - 7 Station, 7 Utilities, 10 Tools, Actions Gained: Tool 1 Action 2: Low Progress, Low Quality, 100AP

Level 2 - 16 Station, 16 Utilities, 16 Tools, Actions Gained:

Level 3 - 30 Station, 21 Utilities, 21 Tools, Actions Gained: 30 - Station 1 Action 2: High Progress, 100AP

Level 4 - 31 Station, 33 Utilities, 32 Tools, Actions Gained: 30 - Tool 1 Action 3: Moderate Progress, Low Quality, 125AP

Level 5 - 35 Station, 50 Utilities, 35 Tools, Actions Gained:

Level 6 - 42 Station, 60 Utilities, 42 Tools, Actions Gained:

Level 7 - 49 Station, 70 Utilities, 49 Tools, Actions Gained: 70 - Utility 1 Action 3: Very High Progress, 125AP

Level 8 - 56 Station, 80 Utilities, 56 Tools, Actions Gained:

Level 9 - 63 Station, 90 Utilities, 63 Tools, Actions Gained:

Level 10 - 70 Station, 100 Utilities, 70 Tools, Actions Gained:

Level 11 - 77 Station, 110 Utilities, 77 Tools, Actions Gained: 110 - Utility 1 Action 4: Moderate Progress, Very Low Quality, 100AP

Level 12 - 80 Station, 120 Utilities, 88 Tools, Actions Gained: 80 - Station 1 Action 3: Low Progress, 50AP

Level 13 - 80 Station, 125 Utilities, 107 Tools, Actions Gained: 125 - Utility Complication Remedy Set 2

Level 14 - 80 Station, 131 Utilities, 125 Tools, Actions Gained: 120 - Tool 1 Action 4: Low Progress, Moderate Quality, 125AP, 125 - Tool Complication Remedy Set 2

Level 15 - 80 Station, 150 Utilities, 130 Tools, Actions Gained:

Level 16 - 80 Station, 160 Utilities, 144 Tools, Actions Gained: 160 - Utility 1 Action 5: High Progress, Low Quality, 3x utility item, 150AP

Level 17 - 80 Station, 160 Utilities, 168 Tools, Actions Gained:

Level 18 - 102 Station, 160 Utilities, 170 Tools, Actions Gained: 170 - Tool 1 Action 5: High Progress, Low Quality, 150AP

Level 19 - 125 Station, 160 Utilities, 171 Tools, Actions Gained: 125 - Station Complication Remedy Set 2

Level 20 - 130 Station, 160 Utilities, 190 Tools, Actions Gained: 130 - Station 1 Action 4: Very High Progress, 125AP

Level 21 - 130 Station, 164 Utilities, 210 Tools, Actions Gained:

Level 22 - 130 Station, 178 Utilities, 220 Tools, Actions Gained:

Level 23 - 130 Station, 192 Utilities, 230 Tools, Actions Gained: 230 - Tool 1 Action 6: Low Progress, High Quality, 150AP

Level 24 - 130 Station, 206 Utilities, 240 Tools, Actions Gained:

Level 25 - 130 Station, 220 Utilities, 250 Tools, Actions Gained: 250 - Tool Complication Remedy Set 3

Level 26 - 130 Station, 244 Utilities, 250 Tools, Actions Gained:

Level 27 - 130 Station, 250 Utilities, 268 Tools, Actions Gained: 250 - Utility Complication Remedy Set 3

Level 28 - 152 Station, 250 Utilities, 270 Tools, Actions Gained: 270 - Tool 2 Action 3: High Progress, Low Quality Loss, 50AP

Level 29 - 176 Station, 250 Utilities, 270 Tools, Actions Gained:

Level 30 - 200 Station, 250 Utilities, 270 Tools, Actions Gained: 180 - Station 1 Action 5: Low Progress, Very Low Quality, 75AP; 190 - Finisher: "Quality Loss: Low" 50AP

Level 31 - 224 Station, 250 Utilities, 270 Tools, Actions Gained:

Level 32 - 248 Station, 250 Utilities, 270 Tools, Actions Gained:

Level 33 - 272 Station, 250 Utilities, 270 Tools, Actions Gained: 250 - Station 1 Action 6: Moderate Progress, Moderate Quality, 150AP

Level 34 - 290 Station, 256 Utilities, 270 Tools, Actions Gained: 290 - Finisher: "Quality Bonus: Low" 150AP

Level 35 - 290 Station, 280 Utilities, 270 Tools, Actions Gained:

Level 36 - 290 Station, 304 Utilities, 270 Tools, Actions Gained:

Level 37 - 290 Station, 328 Utilities, 270 Tools, Actions Gained:

Level 38 - 290 Station, 352 Utilities, 270 Tools, Actions Gained:

Level 39 - 290 Station, 376 Utilities, 270 Tools, Actions Gained: 375 - Utility Complication Remedy Set 4 - Quality

Level 40 - 310 Station, 380 Utilities, 270 Tools, Actions Gained: 380 - Utility 2 Action 3: High Progress, 100AP

Level 41 - 334 Station, 380 Utilities, 270 Tools, Actions Gained:

Level 42 - 358 Station, 380 Utilities, 270 Tools, Actions Gained:

Level 43 - 375 Station, 387 Utilities, 270 Tools, Actions Gained: 375 - Station Complication Remedy Set 4 - Progress

Level 44 - 376 Station, 410 Utilities, 270 Tools, Actions Gained: 410 - Utility 2 Action 4: Very High Progress, 125AP

Level 45 - 400 Station, 410 Utilities, 270 Tools, Actions Gained: 390 - Finisher: "Quality Bonus: Moderate" 175AP

Level 46 - 424 Station, 410 Utilities, 270 Tools, Actions Gained:

Level 47 - 448 Station, 410 Utilities, 270 Tools, Actions Gained: 440 - Station 2 Action 3: Moderate Progress, Very Low Quality, 100AP

Level 48 - 472 Station, 410 Utilities, 270 Tools, Actions Gained: 460 - Station 2 Action 4: Very High Progress, Low Quality Loss, 75AP

Level 49 - 496 Station, 410 Utilities, 270 Tools, Actions Gained: 480 - Station 2 Action 5: Very High Progress, Moderate Quality Loss, 50AP

Level 50 - 500 Station, 410 Utilities, 290 Tools, Actions Gained: 500 - Station 2 Action 6: Very High Progress, 125AP, 500 - Finisher: "Quality Bonus: High" 200AP

Eleyn — April 25th, 2007, 07:22 PM

Heya!

Okay, so in the process of grinding my leatherworker alt, I found myself wondering on a couple of occasions 'dammit, when DID I get that action'?! I eventually got it, and so my question answered itself, but noone seemed to know when they got it either, so here's my attempt at collating said information.

This information is still incomplete, but if you'd be so kind as to pop notes where you know you got skills I'll update it - I would find it a helpful resource to determine where to allocate points when leveling (especially when on one of these boundaries), so I figure maybe someone else would too.

Code:

Station Skills

1 - Station 1 Action 1: Moderate Progress, 75AP

30 - Station 1 Action 2: High Progress, 100AP

80 - Station 1 Action 3: Low Progress, 50AP

125 - Station Complication Remedy Set 2

130 - Station 1 Action 4: Very High Progress, 125AP

180 - Station 1 Action 5: Low Progress, Very Low Quality, 75AP

190 - Finisher: "Quality Loss: Low" 50AP

250 - Station 1 Action 6: Moderate Progress, Moderate Quality, 150AP

290 - Finisher: "Quality Bonus: Low" 150AP

375 - Station Complication Remedy Set 4 - Progress

390 - Finisher: "Quality Bonus: Moderate" 175AP

440 - Station 2 Action 3: Moderate Progress, Very Low Quality, 100AP

460 - Station 2 Action 4: Very High Progress, Low Quality Penalty, 75AP

500 - Station 2 Action 5: Very High Progress, 125AP

500 - Finisher: "Quality Bonus: Very High" 200AP

Utility Skills

1 - Utility 1 Action 1: Moderate Progress, 75AP

1 - Utility 1 Action 2: High Quality, 100AP

70 - Utility 1 Action 3: Very High Progress, 125AP

110 - Utility 1 Action 4: Moderate Progress, Very Low Quality, 100AP

125 - Utility Complication Remedy Set 2

160 - Utility 1 Action 5: High Progress, Low Quality, 3x utility item, 150AP

240 - Utility 1 Action 6: Very High Progress, Moderate Quality, 200AP

250 - Utility Complication Remedy Set 3

300 - Blue Dye

350 - Green Dye

375 - Utility Complication Remedy Set 4 - Quality

380 - Utility 2 Action 3: High Progress, 100AP

410 - Utility 2 Action 4: Very High Progress, 125AP

450 - Purple Dye

450 - Utility 2 Action 5: High Progress, Low Quality, 150AP

Tool Skills

1 - Tool 1 Action 1: Moderate Progress, 75AP

10 - Tool 1 Action 2: Low Progress, Low Quality, 100AP

30 - Tool 1 Action 3: Moderate Progress, Low Quality, 125AP

120 - Tool 1 Action 4: Low Progress, Moderate Quality, 125AP

125 - Tool Complication Remedy Set 2

170 - Tool 1 Action 5: High Progress, Low Quality, 150AP

230 - Tool 1 Action 6: Low Progress, High Quality, 150AP

250 - Tool Complication Remedy Set 3

270 - Tool 2 Action 3: High Progress, Low Quality Penalty, 50AP

370 - Tool 2 Action 4: Low Progress, High Quality, 150AP

375 - Tool Complication Remedy Set 4 - Progress

430 - Tool 2 Action 5: Low Progress, 50AP

In addition, beginning in tier 3, each new tier adds an extra action family (Tool 2, Utility 2, and Station 2) to the build process. These action families come with a default first action regardless of your skill level, in addition to the ones you obtain through higher base skill, as shown below:

Code:

T3 Recipes - Tools 2 Action 1: Moderate Progress, 75AP

T4 Recipes - Utilities 2 Action 1: Moderate Progress, 75AP

T5 Recipes - Station 2 Action 1: Moderate Progress, 75AP

EDIT: It's not incorrect anymore, just a tad incomplete. Getting there, though

yasmin — May 8th, 2007, 11:30 AM

I was incorrect my skills are: 290 Tools, 380 Utilties, and 434 Station. (without clothing, I stopped the second I got the 3rd action each second stage)

I have:

Station1: 6 Skills

Tools1: 6 Skills

Utilities1: 6 Skills

Tools2: 3 Skills

Utitlties2: 3 Skills

Station2: 2 Skills

Quote:

Tool Skills

1 - Tool 1 Action 1: Moderate Progress, 75AP

10 - Tool 1 Action 2: Low Progress, Low Quality, 100AP

30 - Tool 1 Action 3: Moderate Progress, Low Quality, 125AP

120 - Tool 1 Action 4: Low Progress, Moderate Quality, 125AP

125 - Tool Complication Remedy Set 2

170 - Tool 1 Action 5: High Progress, Low Quality, 150AP

230 - Tool 1 Action 6: Low Progress, High Quality, 150AP

250 - Tool Complication Remedy Set 3

270 - Tool 2 Action 3: High Progress, Low Quality Penalty, 50AP

370 - Tool 2 Action 4: Low Progress, High Quality, 150AP

I have all of these at 290 Tools.

Quote:

Utility Skills

1 - Utility 1 Action 1: Moderate Progress, 75AP

1 - Utility 1 Action 2: High Quality, 100AP

70 - Utility 1 Action 3: Very High Progress, 125AP

110 - Utility 1 Action 4: Moderate Progress, Very Low Quality, 100AP

125 - Utility Complication Remedy Set 2

160 - Utility 1 Action 5: High Progress, Low Quality, 3x utility item, 150AP

240 - Utility 1 Action 6: Very High Progress, Moderate Quality, 200AP

250 - Utility Complication Remedy Set 3

375 - Utility Complication Remedy Set 4 - Quality

410 - Utility 2 Action 4: Very High Progress, 125AP

I have all of these at 380 Utilities.

Quote:

Station Skills

1 - Station 1 Action 1: Moderate Progress, 75AP

30 - Station 1 Action 2: High Progress, 100AP

80 - Station 1 Action 3: Low Progress, 50AP

125 - Station Complication Remedy Set 2

130 - Station 1 Action 4: Very High Progress, 125AP

190 - Finisher: "Quality Loss: Low" 50AP

210 - Station 1 Action 5: Low Progress, Very Low Quality, 75AP

250 - Station 1 Action 6: Moderate Progress, Moderate Quality, 150AP

290 - Finisher: "Quality Bonus: Low" 150AP

375 - Station Complication Remedy Set 4 - Progress

390 - Finisher: "Quality Bonus: Moderate" 175AP

I have all of these and nothing new at 434 Station.

I'm a 46th Carpenter. I will post screenshots if you like once I have access to them.

Dunthor Warsmith — May 6th, 2007, 10:32 PM

While far from ideal, here are some levels & number of actions gained (from my logs; only names are listed, which I can't log in to match vs outcomes & costs right now). I know I'd benefit from knowing /when/ new stuff arrives, even if not exactly what, so hopefully this partial-fillout will be a useful.

Finishing/Refining refer to smithing. Sculpting/shaping refer to the artificer version.

"Blanks" (like Tools@250 for finishing) should be interpreted as "no statement", not "0"

Tools

10 - 5 sculpting, 3 shaping

20 - 5 finishing, 3 refining; !! 0 sculpting, 0 shaping

50 - 5 finishing, 3 refining; 5 sculpting, 3 shaping

120 - 5 finishing, 3 refining

125 - 15 finishing, 15 refining

170 - 5 finishing, 3 refining

230 - 5 finishing, 3 refining

250 - 14 refining

270 - 2 refining

Station

30 - 3 finishing, 1 refining; 4 sculpting, 3 shaping

80 - 3 finishing, 1 refining; 4 sculpting

125 - 14 finishing, 17 refining

130 - 3 finishing, 1 refining

Utilities

70 - 3 finishing, 1 refining; 3 scuplting, 4 shaping

110 - 3 finishing, 1 refining

125 - 19 finishing, 15 refining

160 - 3 finishing, 1 refining

200 - 1 finishing

240 - 3 finishing

250 - 15 finishing

--Oddities--

Tools 20: My smith gained finishing/refining actions here, but my artificer did not (I tracked down the "increased to 20" lines to verify that no actions were listed as being gained). My artificer logs are not as complete, so I don't know if there are other examples too.

Blacksmithing 125: I got "Perfect Alignment", which I think is a station-using remedy for one of the beneficial complications

--Edit--

Removing the entries that you already have data for, the new material from this post would be:

Station

30 - 3 finishing, 1 refining; 4 sculpting, 3 shaping

125 - 14 finishing, 17 refining

Utilities

70 - 3 finishing, 1 refining; 3 scuplting, 4 shaping

200 - 1 finishing

Tools

10 - 5 sculpting, 3 shaping

20 - 5 finishing, 3 refining; !! 0 sculpting, 0 shaping

50 - 5 finishing, 3 refining; 5 sculpting, 3 shaping

125 - 15 finishing, 15 refining

Calysto — June 4th, 2007, 06:32 AM

The list at the first post should get an update:

440 - Station 2 Action 3: Moderate Progress, Very Low Quality, 100AP

460 - Station 2 Action 4: Very High Progress, Low Quality Penalty, 75AP

480 - Station 2 Action 5: Very High Progress, Moderate Quality Penalty, 50AP

500 - Station 2 Action 6: Very High Progress, 125AP

500 - Finisher: "Quality Bonus: High" 200AP

500 - Station Complication Remedy Set 5

The last Station Remedy Set has mainly 75 AP remedies, which clear a complication complete bundled with a moderate quality penalty.

The problem with all the last "very high progress" actions is: they are high actions in a second set. Means, they are not very effective. Most times I get nearly equal results with station2 action1 (mod prog 75AP). But ok, to get that high we only have to give up tool2 action4, which is very nice, but not really necessary.

For most recipes build and aquired actions will not be very important, they are quite easy. For my tailor only the T5 bags (lvl51 recipe) are a bit harder.

Another main topic at 50 is faction. You will have to do gray workorders without any qual as fast as possible. So you need strong progress actions. Station2 action4 would be enough here (no advantage of actions 5 or 6). But at those recipes Station2 action1 will need only one more click at max.

We still don't know utility action 6 and tool actions 5 and 6 of the second stages. We still don't know the type of the 5th remedy sets of utility and tool. But probably this knowledge will not change the useful builds.

Calysto — April 26th, 2007, 01:43 AM

Good idea to compile such list, but you should make sure not to list errors.

Quote:

Originally Posted by Eleyn

Station Skills

190 - Finisher: "Quality Loss: Low" 50AP

210 - Station 1 Action 5: Low Progress, Low Quality, 125AP

390 - Finisher: "Quality Bonus: Moderate" 175AP

Utility Skills

230 - Utility 1 Action 6 - Very High Progress, High Quality, 200AP

380 - Utility Complication Remedy Set 4 - Progress

Tool Skills

230 - Tool 1 Action 6: Low Progress, High Quality, 150AP

370 - Tool 2 Action 4: Low Progress, High Quality, 150AP

375 - Tool Complication Remedy Set 4 - Quality

-> all 3 Skills get a Complication Remedy Set at 375 (also utility, which you listed at 380).

-> this (375) utility Remedy Set mainly give quality on top of clearing the complication (not progress as listed)

-> this (375) tool and station Remedy Set mainly give progress on top of clearing the Complication (not quality as listed).

To add:

410 Utility - Utility 2 Action 4 - Very High Progress, 125 AP

290 Station - Finisher - Quality Bonus: low - 150 AP

270 Tool - Tool 2 Action 3 - High Progress Bonus, Low Qual Penalty, 50 AP

Quaf

When someone posts their build and doesn't ask for ADVICE, why does everyone criticize it? Each person crafts differently. As long as the person is getting the quality they want, leave them alone. It's fine for people to ask for advice, but in no way should everyone be the exact cookie cutter skill setup. Not everyone is gonna have the exact same crafting gear, which changes the "geared stat" totals. Not everyone hits the step/actions in the same order. If someone asks for advice then give your opinion, but let them sift through all the information and find THEIR OWN style and setup.

I only give these pieces of advice anymore:

1) Try to keep your "Geared" skill levels no less then 10*current level, otherwise problems arise in either Progress, Quality or Complications.

2) Point them toward the Skill/Action Table.

3) Tell them to take all the advice they get from people and find their own style, becuz gear isn't gonna be the same as everyone else.

Narek Stigmata — May 25th, 2007, 09:26 AM

Station has 6 at 500:

action 6: VH prog, 125 AP

finisher: VH qual, 200 AP

Best build IMO and for my class seems to be 500 station (-comps, finisher and VH prog on both steps), 410 utils (+VH prog, +mod qual action and VH prog actions), and the rest in tools (over 270 so get VH prog action). With great +tools gear (and blood red pants rawr) my stats are:

station: 594

tools: 563

utils: 568

problem: 529

reason: 491

ing: 490

finess: 475

I could probably go with some more +fin gear in place of PS since station is maxed, but not worried about it since all combines are fairly trivial for pristine As.

Dindail — May 8th, 2007, 04:59 PM

I just deleveled my station skill to 179 and relogged then leveled up station 1 point and wala.

-180 - Station 1 Action 5: Low Progress, Very Low Quality, 75AP

I also verified the following while I was messing with my point values, and these are all correct.

Station Skills

-190 - Finisher: "Quality Loss: Low" 50AP

Tool Skills

-230 - Tool 1 Action 6: Low Progress, High Quality, 150AP

-250 - Tool Complication Remedy Set 3

Utility Skills

-240 - Utility 1 Action 6: Very High Progress, Moderate Quality, 200AP

Please fix

Jaradis — May 25th, 2007, 09:37 AM

What was Station 2 Action 5? And when? Or is that Station 5 you have listed?

Guess we'll have to take tools and utils to 500 to see what those do as well. Hrm, I may end up going with 500 Station as well for those.

Station - 500

Utilities - 410

Tools - 290

Really can't see anything in Tools or Utils at near 500 worth going for, already get a Very High or High progress in both at 410 or under. So I may go with the above.

shameless — April 25th, 2007, 08:03 PM

Thanks for starting this post, I hope people can contribute and also I hope this gets stickied!! I usually add points to skills in increments of 5 hoping for a new skill.

The only one I noticed was last night: refining 350 gives 3rd finisher 150 point low quality bonus. (350 leatherworking or oufitting does NOT BTW.. hope I get it at 360.. it is nice to have)

Jaradis — May 9th, 2007, 11:02 AM

For completeness, the following are inherant parts of certain tier recipes, not earned at a skill level:

T3 Recipes - Tools 2 Action 1: Moderate Progress, 75AP (Double check please)

T4 Recipes - Utilities 2 Action 1: Moderate Progress, 75AP (Double check please)

T5 Recipes - Station 2 Action 1: Moderate Progress, 75AP

RHVP — June 7th, 2007, 05:32 AM

This thread si really helpful

What I'm wondering now tho, is this.. what should I do with the attribute points (prob solving, finesse etc)? I've seen different opinions on those and I would really like to find out a solid build for those..

In case it helps, I'm mordebi human mineralogist.

Dachannien — April 28th, 2007, 01:01 AM

80: Station 1 Action 3: Low Progress, 50 AP

120: Tool 1 Action 4: Low Progress, Moderate Quality, 125 AP

160: Utility 1 Action 5: High Progress, Low Quality, 3x utility item, 150 AP

170: Tool 1 Action 5: High Progress, Low Quality, 150 AP

Kilim — June 27th, 2007, 07:13 AM

I just recently turned 50 Leatherworker and this is my build.

Station: 500

Tool: 370

Utility: 330

I tend to use tool actions the most and specificly this action:

Tool Actions: 370 - Tool 2 Action 4: Low Progress, High Quality, 150AP

Eleyn — May 25th, 2007, 10:19 AM

Added.. yeah, it looks like tool gear is de rigeur for the perfect build - I agree with the 410/500/290 build you posted Jaradis, I think that is as good as it gets, it's just not really easy to get that much tools on gear I guess

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