The phoenix. Hayatet's line is fire and rebirth, the resistances and the spell damage; its form is a phoenix, and its quest is the shortest of the three.
Assembled from the quest rows the archive holds, quoting each Ancient's own words, with the practical notes taken from the class site's board. It is a reading of the archive rather than a walkthrough somebody wrote at the time: no such walkthrough survives for any of the three patrons.
The chain
All three begin at a Shaman trainer at level 15 and cross at least one continent. The three Ancients are Korhal in Lomshir on Qalia, Goroza on an island in Lake Carlsson in the Vault of Heroes on Thestra, and Caelrial Brightshadow in the foothills of Jalen's Crossing on Kojan; whichever one you start with sends you to another.
Follow Hayatet: The Path — from Goroza The Ancient in Vault Of Heroes, level 15
Travel to Qalia, to the foothills west of Lomshir near the Asiliary of Ali-Mar, and speak with Korhal the Ancient.
Goroza says, "The choice of one's patron spirit should not be made lightly, [your name]. The path of Hayatet leads to another land." "You must travel to Qalia, to the foothills west of Lomshir, south of the Asiliary of Ali-Mar, and speak with Korhal the Ancient."
Walked in game. Recorded from a guide reference. No stats or details were available in any data source; the guide named it, so it is kept as a pointer rather than lost.
Follow Hayatet: The Fires Of Rebirth — from Korhal The Ancient in Lomshir, level 15
Find the Altar of Rebirth, and lay your hands upon it.
Korhal the Ancient says, "Hayatet is the great spirit of fire and rebirth. Consumed within her flames, you shall be reborn as well." "Travel to the cliff's edge, overlooking the sea, and search for the Altar of Rebirth. Lay your hands upon the altar, and bathe within its flames. If you are worthy, Hayatet herself will appear and open the path." TIP: The Altar of Rebirth is due north at -43,654; -30,756; 17,443.
Walked in game. The objectives line names only the altar, and skips the whole of what you actually do. Walked in game: on the way up the hill a Desperate Cackler appears, a dog or hyena. Interact with it and it leads you to an injured cackler pup. Interact with the pup and heal it, and Hayatet spawns long enough to tell you to meet her at the Altar of Rebirth. Only then is the altar step the one in front of you.
Present yourself to the Altar of Rebirth
What the patron gives (47 abilities)
| Level | Ability | Effect |
|---|---|---|
| 10 | Boon of Hayatet I | The power of Hayatet flows through you like a conduit granting a portion of her power to your targets group. 2% Fire Rune. 1% Spell Rune. +14 Damage Shield. 5% chance to add fire damage on melee attacks. -3% Energy Cost. 2% Spell Refresh Haste. +3 Energy Regen. +4% Spell Haste. |
| 15 | Fiery Quills | Launches fiery quills at the opponent, dealing a large amount of damage. Also causes the target to become inflamed for 8 sec. |
| 15 | Fire Claw I | Strikes your opponent with a fiery claw, dealing 226 to 240 damage and an additional 92 to 100 damage over 16 sec. |
| 15 | Lesser Fire Claw | This Hayatet patron ability deals instant damage to an enemy. It increases in potency the more it is used. |
| 15 | Summon Attendant of Hayatet | Summons a spirit attendant. This attendant is a trusted lieutenant of Hayatet and will serve you until it is dismissed. |
| 15 | Wings of Hayatet I | You don the wings of Hayatet, becoming her avatar, increasing fire resistance by 30, the damage of fire spells by 20% and non-fire spells by 2%. Fire spells are also 8% more likely to cause critical hits. You also gain the ability to levitate above the ground. Taking the form of a spirit grants you 5% increased spell mitigation plus increased health and energy regeneration. |
| 15 | Wings of the Hayatet I | Toggled Patron Form Buff that adds 30 Fire Resistance, 20% to all Fire Damage, 8% Crit Chance to Fire Spells, 5% Melee Mitigation, increased HP and Energy Regeneration and Levitation |
| 15 | Wings of the Phoenix | This Hayatet patron ability causes you to levitate, as well as increases your movement speed, spell damage and fire resistance. |
| 18 | Acuity I | This Hayatet patron ability increases your groups energy regeneration and maximum energy, as well as increasing their spell casting and refresh times. |
| 18 | Mantle of Hayatet I | This Hayatet patron ability increases your groups fire resistance, as well as granting them a fire based damage shield, that will hurt attackers. |
| 20 | Boon of Hayatet II | The power of Hayatet flows through you like a conduit granting a portion of her power to your targets group. 4% Fire Rune. 2% Spell Rune. +28 Damage Shield. 10% chance to add fire damage on melee attacks. -7% Energy Cost. 3% Spell Refresh Haste. +6 Energy Regen. +8% Spell Haste. |
| 22 | Breath of Immolation I | Engulfs your foe in brilliant flames, causing 915 to 964 damage over 32 sec. If your opponent is inflamed, this ability deals an additional 37 to 43 damage. |
| 22 | Fire Claw II | Strikes your opponent with a fiery claw, dealing 284 to 301 damage and an additional 113 to 122 damage over 16 sec. |
| 22 | Flutter I | You move in a quick, irregular motion which reduces hate by 2015. |
| 22 | Tear of the Phoenix | Recalls an ally back from the afterlife. |
| 25 | Heart of Fire | Both you and the Attendent of Hayatet are filled with pure flame, increasing damage with fire spells by 25%. |
| 30 | Boon of Hayatet III | The power of Hayatet flows through you like a conduit granting a portion of her power to your targets group. 6% Fire Rune. 3% Spell Rune. +42 Damage Shield. 15% chance to add fire damage on melee attacks. -10% Energy Cost. 4% Spell Refresh Haste. +10 Energy Regen. +12% Spell Haste. |
| 30 | Breath of Immolation II | Engulfs your foe in brilliant flames, causing 1140 to 1201 damage over 32 sec. If your opponent is inflamed, this ability deals an additional 48 to 53 damage. |
| 30 | Fire Claw III | Strikes your opponent with a fiery claw, dealing 353 to 374 damage and an additional 144 to 154 damage over 16 sec. |
| 30 | Flutter II | You move in a quick, irregular motion which reduces hate by 2751. |
| 30 | Ignite I | Scorches your target, reducing spell accuracy by 10% and fire resistance by 210 for 60 sec. |
| 30 | Wings of Hayatet II | You don the wings of Hayatet, becoming her avatar, increasing fire resistance by 60, the damage of fire spells by 25% and non-fire spells by 3%. Fire spells are also 10% more likely to cause critical hits. You also gain the ability to levitate above the ground. Taking the form of a spirit grants you 5% increased spell mitigation plus increased health and energy regeneration. |
| 34 | Firestorm I | Scorching flame rains down in a 10m area around your opponent, causing 376 to 398 damage to up to 9 additional opponents. |
| 35 | Rebirth | Hayatet's attendant can renew its life, healing itself for a large amount. |
| 38 | Acuity III | Single Target Energy Regeneration Buff |
| 38 | Breath of Immolation III | Engulfs your foe in brilliant flames, causing 1381 to 1454 damage over 32 sec. If your opponent is inflamed, this ability deals an additional 59 to 65 damage. |
| 38 | Fire Claw IV | Strikes your opponent with a fiery claw, dealing 428 to 452 damage and an additional 175 to 187 damage over 16 sec. |
| 38 | Flutter III | You move in a quick, irregular motion which reduces hate by 3541. |
| 40 | Boon of Hayatet IV | The power of Hayatet flows through you like a conduit granting a portion of her power to your targets group. 8% Fire Rune. 4% Spell Rune. +56 Damage Shield. 20% chance to add fire damage on melee attacks. -14% Energy Cost. 6% Spell Refresh Haste. +13 Energy Regen. +16% Spell Haste. Slowly cures disease and poisons. |
| 40 | Fire Finish Phoenix Fury I | Fire Finish, Fire DD |
| 40 | Gift of Acuity | Group Energy Regeneration Buff |
| 40 | Ignite II | Scorches your target, reducing spell accuracy by 12% and fire resistance by 270 for 60 sec. |
| 42 | Firestorm II | Scorching flame rains down in a 10m area around your opponent, causing 452 to 477 damage to up to 9 additional opponents. |
| 42 | Phoenix Fury I | The fury of Hayatet rages through your opponent, inflicting 1044 to 1100 damage. |
| 46 | Breath of Immolation IV | Engulfs your foe in brilliant flames, causing 1637 to 1724 damage over 32 sec. If your opponent is inflamed, this ability deals an additional 70 to 76 damage. |
| 46 | Fiery Shield | Engulfs your defensive target in protective flames that absorb all incoming fire damage and deals 670 to 707 to attackers. The same target cannot be affected more than once every two minutes. |
| 46 | Fire Claw V | Strikes your opponent with a fiery claw, dealing 508 to 537 damage and an additional 208 to 221 damage over 16 sec. |
| 46 | Flutter IV | You move in a quick, irregular motion which reduces hate by 4385. |
| 50 | Avatar of the Phoenix | Hayatet herself bonds with you, making you immune to fire effects, increasing fire spell damage by 50% and regeneration rates. 2838 hit points and energy are restored over 60 sec. |
| 50 | Boon of Hayatet V | The power of Hayatet flows through you like a conduit granting a portion of her power to your targets group. 10% Fire Rune. 5% Spell Rune. +70 Damage Shield. 25% chance to add fire damage on melee attacks. -17% Energy Cost. 7% Spell Refresh Haste. +16 Energy Regen. +20% Spell Haste. Slowly cures disease and poisons. |
| 50 | Firestorm III | Targeted area of effect direct damage spell |
| 50 | Hayatet's Gift of Acuity | +70 INT & 117 Energy Regeneration/6 Seconds Buff |
| 50 | Ignite III | Fire Resist and Spell Accuracy debuff (60 sec) |
| 50 | Mantle of the Phoenix | Fire Resistance Buff & 10% Damage Absorption for Fire Damage & Fire Based Damage Shield |
| 50 | Phoenix Fury II | Chain direct damage spell (only available after landing a spell critical hit) |
| 50 | Wings of Hayatet III | Self buff: Fire Damage spells deal more damage and have a higher chance to crit, Fire Resist, Levitation, Spell Mitigation, Health/Energy Regen, Phoenix illusion |
| Conflagration | Causes flames to explode around the target, dealing a large amount of damage. If the target is inflamed, the explosion is much more massive, dealing a very large amount of additional damage. |
What the board knew
The reason your patron quests are bugged is there was a script run to adjust quest levels, and it allowed you to get the quest too soon. Anyone who finishes the quests before level 15 will have to perform an additional step upon reaching level 15 to get your proper spirit walk. Rakurr and Hayatet Shaman, just go visit a Shaman trainer. Tuurgin Shaman will need to visit a trainer and say 'patronfix' to get your Spirit Walk ability after completing the quests and after reaching level 15.
— Elidroth Renato, a Sigil developer, 28 January 2007
Need to collect 4 cockatrice beaks, 4 goat horns, 4 wolf fangs around the lake where you get the patron quest.
— swookz, on the Tuurgin collection step
After dinging 15 and going to Lomshir I picked the Spirit Walk from the trainer. Then I went and found Korhal the Ancient. Then he told me to go to the altar and lay my hands on it. I did that and was ported to HAYATET where I simply finished the quest and was awarded my patron.
— Anos, on finishing the Hayatet path, 29 January 2007