Elemental Initiate's Heart
Elemental Initiate's Heart
Soulbound
Unique
Jewelry
Equipped Effect: Initiate's Heart
Gives a 5% chance to fire off a random elemental proc.
Required Level: 50 Adventuring
Item Level: 50
Required Class:
Necromancer
This item cannot be deconstructed.
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Elementalists Ring
Elementalists Ring
Soulbound
Unique
Jewelry
+40 Spell Accuracy Rating
+50 Spell Damage Rating
+2 Energy Regeneration
+25 Fire Resistance
+25 Physical Resistance
+25 Mental Resistance
+23 Intelligence
+25 Arcane Resistance
+25 Cold Resistance
+25 Spirit Resistance
+125 Energy
+25 Cold Absorption
+25 Mental Absorption
+25 Spiritual Absorption
+25 Physical Absorption
+25 Fire Absorption
+40 Spell Critical Hit Rating
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
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Growling Mask of the Initiate
Growling Mask of the Initiate
Soulbound
Jewelry
+50 Mitigation Rating
+31 Melee Damage Rating
+6 Strength
+17 Constitution
+6 Dexterity
+235 Hit Points
+45 Melee Critical Hit Rating
Equipped Effect: Growling Mask
When attacked, your mask will growl at enemies, increasing their anger toward you. When attacked, your mask has a 5% chance to growl at enemies, increasing their anger toward you.
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
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Guard of the Elements
Guard of the Elements
Soulbound
Focus
+135 Spell Damage Focus
+172 Spell Damage Rating
+7 Energy Regeneration
+37 Fire Resistance
+70 Hit Points
+70 Energy
+37 Fire Absorption
Equipped Effect: Elemental Uncertainty
15 % chance on cast to fire a random elemental effect.
Required Level: 50 Adventuring
Item Level: 53
Required Class:
Druid, Psionicist, Shaman, Sorcerer, Blood Mage, Necromancer
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Initiate's Dagger of Rites
Initiate's Dagger of Rites
Soulbound
Weapon
155 - 188 Damage
+59 Melee Damage Rating
+46 Weapon Damage
+68 Melee Strikethrough
+45 Melee Strikethrough Chance
+9 Strength
+9 Dexterity
+59 Melee Critical Hit Rating
+45 Strikethrough Chance
+68 Strikethrough
Fires off a random proc on attack.
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Rogue
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Initiate's Elemental Warbow
Initiates Elemental Warbow
Soulbound
Ranged Weapon
284 - 284 Damage
+373 Ranged Accuracy Rating
+241 Ranged Damage Rating
+235 Weapon Damage
+17 Dexterity
+205 Hit Points
+204 Ranged Critical Hit Rating
Fires off a random proc on attack.
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Ranger, Warrior
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Initiate's Elemental Wristguard
Initiate's Elemental Wristguard
Soulbound
Armor
61 Armor Class
+40 Spell Damage Rating
+6 Energy Regeneration
+15 Intelligence
+15 Wisdom
+102 Hit Points
+31 Spell Critical Hit Rating
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
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Initiates Footwrap
Initiates Footwrap
Soulbound
Medium Armor
199 Armor Class
+45 Damage Rating
+77 Melee Strikethrough Chance
+10 Strength
+10 Constitution
+99 Hit Points
+118 Melee Critical Hit Rating
+77 Strikethrough Chance
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
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Initiates Gutstrap
Initiates Gutstrap
Soulbound
Medium Armor
163 Armor Class
+2 Endurance Regeneration
+12 Health Regeneration
+13 Strength
+4 Constitution
+13 Dexterity
+170 Hit Points
+22 Melee Critical Hit Rating
Required Level: 48 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
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Pendant of the Jharru Initiate
Pendant of the Jharru Initiate
Soulbound
Jewelry
+45 Spell Damage Focus
+59 Spell Damage Rating
+45 Spell Strikethrough
+45 Spell Strikethrough Chance
+34 Intelligence
+68 Hit Points
Required Level: 50 Adventuring
Item Level: 53
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
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Weakened Jharru Crystal
Weakened Jharru Crystal
Soulbound
Enhancement
+5 Strength
+5 Constitution
+5 Dexterity
+98 Hit Points
+2 Endurance
+98 Energy
Required Level: 50 Adventuring
Item Level: 53
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
This item cannot be deconstructed.
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