Challenging The All-Father
Level 44 · Adventuring · Stranglewater Shore · Qalia
Sentient Custodian says, "Now that your Power Suit is fully weaponized, you may stand a chance against the All-Father." "You will need to use an ancient Xennu key to enter the All-Father's inner lair. Once there, you should be able to find an energy cell for your Power Suit. Equip it immediately and do battle with the All-Father." "You will also need to trigger the self-destruct sequences for the All-Father's chamber. Without it, the All-Father cannot truly be killed, and will instantly rise again." Find a way into the All-Father's chamber. Equip your Power Suit and defeat him, find a control panel and trigger the self destruct sequence for the All-Father's sanctum, and return to the Sentient Custodian.
Objectives
Description
What they say
On offering it
Now that your Power Suit is fully weaponized, you may stand a chance against the All-Father. You will need to use an ancient Xennu key to enter the All-Father's inner lair. Once there, you should be able to find an energy cell for your Power Suit. Equip it immediately and do battle with the All-Father. You will also need to trigger the self-destruct sequence for the All-Father's chamber. Without it, the All-Father cannot truly be killed, and will instantly rise again.
Recorded by quest description.
1 recorded disagreement about this quest — starts npc (mmodb).
Details
- Starts with
- Sentient Custodian
- Previous
- Power Up
Rewards
-
Flawless Silver Energy Sphere
Flawless Silver Energy Sphere
Soulbound
Misc
Required Level: 31 Adventuring
Item Level: 41
Required Class:
Bard, Paladin, Cleric, Druid, Inquisitor, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer, Berserker
This item cannot be deconstructed.
-
Power Gloves
Power Gloves
Soulbound
Heavy ArmorHands
288 Armor Class
+40 Melee Mitigation Rating
+20 Strength
+7 Constitution
+77 Hit Points
Required Level: 40 Adventuring
Item Level: 50
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
- Power Gloves heavy Power Gloves heavy Soulbound Hands +40 Melee Mitigation Rating +288 Armor Class +20 Strength +7 Constitution +77 Hit Points Required Level: 40 Adventuring Durability: 100% Required Class: Paladin, Cleric, Dread Knight, Warrior
- Power Gloves light Power Gloves light Soulbound Hands +24 Spell Damage Focus +72 Armor Class +7 Vitality +20 Intelligence +72 Energy Required Level: 40 Adventuring Durability: 100% Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
- Power Gloves medium1 Power Gloves medium1 Soulbound Hands +28 Healing Focus +144 Armor Class +7 Intelligence +20 Wisdom +58 Energy Required Level: 40 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Rogue, Shaman, Disciple, Warrior
- Power Gloves medium2 Power Gloves medium2 Soulbound Hands +144 Armor Class +20 Strength +7 Dexterity +71 Hit Points +40 Melee Critical Hit Rating Required Level: 40 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Rogue, Shaman, Disciple, Warrior
- Flawless Silver Energy Sphere (http://thetelonproject.wikidot.com/advquestrewarditem:flawless-silver-energy-sphere) Reward
- and Choice of: Reward
Source
https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/challenging-the-all-father-2896.html
Screenshots & maps
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