Convoking Danger
Level 41 · Adventuring · Rahz Inkur · Qalia
Slay Zull convokers and recover their Zull orb controllers. Disable and destroy the Zull orb controllers, then return to Haraf Degh at the outpost of Deliverance. The Zull convokers are found on the ridge of Rhaz Inkur
Objectives
Description
What they say
On offering it
We can make a dent in the Zull's orb production by disabling their Zull orb controllers; they help the Zull manufacture the orbs. These devices are also what allow the Zull to control the orbs from a distance. Zull convokers are the only ones who carry the orb controllers. You'll find the convokers up on the ridge of Rahz Inkur, along with their most prized human followers and the elementals they summon. I trust you to disable and destroy the controllers; don't take them back here.
Recorded by quest description.
Haraf says, "We can make a dent in the Zull's orb production by disabling their Zull orb controllers; they help the Zull manufacture the orbs. These devices are also what allow the Zull to control the orbs from a distance." "Zull convokers are the only ones who carry the orb controllers. You'll find the convokers up on the ridge of Rahz Inkur, along with their most prized human followers and the elementals they summon." "I trust you to disable and destroy the controllers; don't take them back here."
Recorded by vg.curse.com.
1 recorded disagreement about this quest — starts zone (mmodb).
Another account
A second source described this quest differently. Both are kept here; neither is a correction of the other.
Objectives as recorded by vg-en.curse-gaming.com, Curse's Vanguard database before the rescale
Details
- Starts with
- Haraf Degh
- Starts in
- Rahz Inkur
- Location
- -91239, -18454, 9283
- Series
- Rahz Inkur
- Hand in to
- Haraf Degh
- Rating
- 0.0
- Coin reward
- 16
Rewards
-
Zull Orb Goggles
Zull Orb Goggles
Soulbound
JewelryFace
+8 Constitution
+8 Vitality
+44 Hit Points
+44 Energy
Equipped Effect: Freedom from the Zull
This enchantment enhances the damage of spells, particularly fire-based spells.
Required Level: 41 Adventuring
Item Level: 51
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Druid, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer
Source
https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/convoking-danger-2318.html
Screenshots & maps
Images hosted here rather than hotlinked, so they survive their source going offline.