VanguardSaga of Heroes Archive

Dusk Of The Zull

Level 49 · Adventuring · Rahz Inkur · Qalia

Balzabor says, "Your greatness knows no bounds, O mighty one. You have defeated the most powerful Zull that can be found within the courtyard, but in order to truly triumph, we must proceed into the palace." "They will surely fall before you, and to assure that they would never rise again, defeat 10 of each - palace guards, enforcers, sorcerers, templars, and flame mistresses." Slay sufficient palace guards, palace enforcers, palace sorcerers, palace templars, and flame mistresses. Upon completion, summon Balzabor and speak with him.

Objectives

Slay sufficient palace guards, palace enforcers, palace sorcerers, palace templars, and flame mistresses. Upon completion, summon Balzabor and speak with him. - Zull Palace Guards (0/10) - Zull Palace Enforcers (0/10) - Zull Palace Sorcerers (0/10) - Zull Palace Templars (0/10) - Zull Flame Mistresses (0/10)

Description

Balzabor says, "Your greatness knows no bounds, O mighty one. You have defeated the most powerful Zull that can be found within the courtyard, but in order to truly triumph, we must proceed into the palace." "They will surely fall before you, and to assure that they would never rise again, defeat 10 of each - palace guards, enforcers, sorcerers, templars, and flame mistresses."

What they say

On offering it

Balzabor says, "Your greatness knows no bounds, O mighty one. You have defeated the most powerful Zull that can be found within the courtyard, but in order to truly triumph, we must proceed into the palace." "They will surely fall before you, and to assure that they would never rise again, defeat 10 of each - palace guards, enforcers, sorcerers, templars, and flame mistresses."

Recorded by vg.curse.com.

Notes

Well at this point, you’ve basically covered most of Rahz. You’ve spent time outside and at all four corners inside, the last two quests that are left both deal with the palace area. For this quest, you will be killing palace trash mobs. There are some tricky pulls here, and if everyone isn’t level 50 you may pull unwanted aggro moving around. In a full group, this shouldn’t take too long, and it feels productive since you can kill Djarn if he pops to keep you busy, and since the mobs you kill have a chance to drop efreeti bloods. For you crafters out there, Industrialist Shipwright Colis who can also be found in the palace drops artisan production manuals.

1 recorded disagreement about this quest — starts zone (mmodb).

Details

Starts with
Balzabor
Starts in
Rahz Inkur
Series
Rahz Inkur
Chain
Rahz Inkur Helm Quest
Hand in to
Balzabor
Previous
Twilight Of The Zull
Next
Night Of The Zull
Repeatable
No
Rating
0.0

Rewards

  • Mark of Chaos Undivided Mark of Chaos Undivided Consumable Required Level: 47 Adventuring Item Level: 53 Required Class: Bard, Paladin, Cleric, Druid, Inquisitor, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer, Berserker This item cannot be deconstructed.
  • Mark of Unity Divided Mark of Unity Divided Consumable Required Level: 45 Adventuring Item Level: 53 Required Class: Bard, Paladin, Cleric, Druid, Inquisitor, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer, Berserker This item cannot be deconstructed.

Source

https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/dusk-of-the-zull-2439.html

Screenshots & maps

Mark of Chaos Undivided
Mark of Chaos Undivided item
Mark of Unity Divided
Mark of Unity Divided item

Images hosted here rather than hotlinked, so they survive their source going offline.

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