VanguardSaga of Heroes Archive

Infiltrating The Rats

Level 16 · Adventuring · Ksaravi Gulch · Qalia

Go to the location in Ksaravi Gulch that Aryobarz marked down. Drink the illusion potion, and approach the Ksaravi storytellers. Return to Aryobarz Ettemini at Zarabadi Landing with what you learn.

Objectives

Go to the location in Ksaravi Gulch that Aryobarz marked down. Drink the illusion potion, and approach the Ksaravi storytellers. Return to Aryobarz Ettemini at Zarabadi Landing with what you learn. - Storyteller Ksaravi Approached (0/4) - Illusion Potion Empty Jar (0/1)

Description

Aryobarz says, "The best way to sneak into the Gulch is to disguise yourself as a Ksaravi. I have a single use illusion potion that will make you look like one of them." "Our intelligence tells us the Ksaravi storytellers congregate at the Hall of Tales. I'll mark that location down in your journal. Once you're there, drink the potion and speak to the storytellers, since they'll have the most information for you." "And never mind that the bottle doesn't have a label - it's just a very old potion."

Notes

This quest is an undercon. The location you have to go to is the Hall of Tales deep in the Gulch, and you will need to fight level 20 four-dot mobs to complete this quest. Also *do not * drink the potion until you are absolutely certain that there is a clear pathway to four storytellers. Aryobarz says, "The best way to sneak into the Gulch is to disguise yourself as a Ksaravi. I have a single use illusion potion that will make you look like one of them." "Our intelligence tells us the Ksaravi storytellers congregate at the Hall of Tales. I'll make that location down in your journal. Once you're there, drink the potion and speak to the storytellers, since they'll have the most information for you." "And never that the bottle doesn't have a label - it's just a very old potion." Head to the Hall of Tales in the Gulch. This is the deepest part of the gulch, and is surrounded by closely-packed, difficult monsters, so you will need a group or a partner, depending on your level. It is important that you do not drink the potion until you are absolutely ready. The potion will not make the Ksaravi non-aggressive toward you and its effects only last 5 minutes. Once the illusion is gone, you have no option other than abandon the quest and start over, if you fail to approach the storytellers. The storytellers are located inside the Hall of Tales. You can approach from either the top or the bottom. There are storytellers throughout the inside of the building. They are non-aggressive, non-combatant NPCs. Be certain to clear a path to four storytellers before using the potion. Then drink the potion and run near the storytellers. The quest will update, and the storytellers will run away. *Only one person should use the potion at a time. * Once the storytellers run, you have to wait for them to reset before another person can get credit, which will take longer than the potion's effect will last. When you have approached four of the storytellers, return to Aryobarz. Aryobarz says, "It turned you into a Tuatiren?!" "I can hardly believe it!" Aryobarz says, "I cannot apologize enough for this mishap, Alysanne. I regret that we did not obtain any new information about the Ksaravi's plans." "Then again, perhaps we did. You said the storytellers ran away from you when you tried to approach them as a Tuatiren. At least that tells us that they have a surprisingly strong fear of the lizard people." "Nonetheless, I thank you for all the difficult work you've done for me and the Ahgram Military."

Details

Starts with
Aryobarz Ettemini
Location
-8451, 30045, 1128
Chain
Archaeology
Hand in to
Aryobarz Ettemini at Zarabadi
Previous
Archaeology Tomorrow
Repeatable
No

Rewards

Source

https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/infiltrating-the-rats-1594.html

Text from the screenshots

Several quest pages record their dialogue only as pictures. This was read out of those pictures automatically, so treat the wording as approximate — the screenshot itself is below and is the record.

Zarabadi Greaves of Channeling

wm Zarabadi Greaves of Channeling

Ly

L e Soulbound

Light Legs Armor

27 Armor Class

10 Constitution

18 Spell Damage Focus

Required Level: 1 Adventuring

Item Level: 19

Required Class:
Sorcerer, Bard, Cleric, Druid, Blood Mage,
Necromancer, Psionicist, Monk, Ranger, Rogue,
Shaman, Disciple

Screenshots & maps

Zarabadi Greaves of Channeling
Zarabadi Greaves of Channeling item

Images from The Telon Project, hosted here so they survive the source going offline.

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