To free Kel'Set Dar, the Axe of Ruin you must retrieve four gems that represent the following symbols; Wave, Star, Tree,and Shadow.
Bring the gems back to the altar and place them in the stone tablet.
Objectives
The weapon of Tsang's generals cannot be wielded by one of weak mind. Seek out the four inscribed stones in the area to prove your worth. Be warned that failure will result in death.
- Lord Tsang's Key (0/1)
Description
The specter says, "So you're renouncing your criminal ways in an attempt to impress me, thief? No matter, I am certain you won't live long enough to do so." "You've proven your strength, but do you have the wit of a hero? Only the stones can judge. Find the inscribed stones over the mountainside to the southwest to discover the answer. They lie near abandoned gremlin portals." "Be forewarned! These stones will not tolerate failure; the price of which is your own death." "Now go and find your doom!
What they say
On offering it
Specter of Tsang's Advisor
The specter turns his piercing gaze upon you. "Who dares to disturb Lord Tsang's most favored advisor?"
"What is this I sense? You possess one of the five generals' missing weapons! Bah, it is no matter! It is not possible that you have earned such a respectable weapon. No, you are merely a thief!"
"Know this, coward: the weapon you hold is but a shadow of its former self. Only one worthy can unlock its true potential and only I can tell you how to do so. Come back to me when you think you're worthy.
Additional
The Specter of Tsang's Advisor sneers at you. "You are unworthy, and you will never succeed, petty thief!"
Recorded by vg-en.curse-gaming.com, Curse's Vanguard database before the rescale.
Notes
Symbols needed: Wave, Star, Tree, Shadow. Part 1 slay creatures in the Jin'Ka forest (the wolves are in the north). Part 2 answer the riddle of the four tombstones on the west side of the mountain behind the tomb. Part 3 the Specter of Tsang's Advisor wants the Runestone of Lord Tsang: clear the top of the mountain and use the key to start a ring event of five nameds, Ratumna Queen of Blades, Mokrok the Fool, Ja'rren of the Flame, Lyzo the Skuall and Dread Lord Rax'Taroj, the last of whom gives the runestone. Part 4 click the Tablet of Ascendancy in front of the great stairs. Only one weapon can be finished at a time. The Specter stands outside, in the right-hand corner of the main entrance stairs.
1 recorded
disagreement about this
quest —
starts npc (vg-en.curse-gaming.com, Curse's Vanguard database before the rescale).
Another account
Someone who played this quest wrote down how they did it. That is
a different thing from the quest’s own text — where the
NPC stands, which mob drops the piece — and the archive holds
it for almost nothing else.
Walkthrough
as recorded by vgwalkthroughs
1. Getting Into the Tomb
In the time of Lord Tsang he had five generals to do his bidding, each one with a powerful weapon at their disposal. Now with the five generals long forgotten and only a tomb left of Lord Tsang, the once powerful weapons are lost, their secrets hidden deep within his tomb. It would take a mighty adventurer to not only plunder the tomb of its mightiest weapons, but to also unlock the potential that the weapons once had. Are you such an adventurer?
Well, if you are, the first step you will need to take is to try to enter the tomb itself. All quests start inside the tomb, and it might take you a bit just to get inside. There are two different ways to get inside the tomb, either way will do the job. The first choice would be to complete the Tomb of Lord Tsang's access quest. This will result in a key that you can use to enter through the gated off building, located 3 stories up from the bottom. The door is the gate opposite the stairs you ran up from, and should have two mobs on either side (the two mobs cannot follow you through the door). You will then notice a crystal on the ground inside the building, this is the crystal used to enter the tomb. (only one person in your group needs to have the access key).
The second way may be a bit easier for most people as there is no access quest involved. There is actually an entryway built into the side of the mountain behind the tomb. There are a few different ways you can make it into the hole, the easiest being to rent a pegasus and fly right into the entryway. Another way would be to climb to the top of the tomb, and then levitate down.
2. Finding the Treasure
No matter which way you do it, once you are inside you can follow this map to find the room of the weapon you have chosen to do, in this case you need to find Dakkar.
When you get to the appropriate room you will notice that the weapon you are seeking will be displayed on a table, and there will also be a tablet with the name of the weapon above. Right clicking the tablet will begin the quest.
3. Symbol's of Every Kind
As the quest begins, it will inform you that in order to take the weapon, you must insert 4 symbols into the tablet. These symbols are dropped by anything inside the tomb as well as outside in the Jin'Ka Forest area. All the symbols are tradable, as well as stackable, so if you aren't having any luck with them dropping, it is possible to find them on the exchange broker.
Here is a chart that shows you which symbols you need for which quest:
Kel'Set Dar, The Axe of Ruin
Ulaar, The Blade of Anguish
(Kel'Dakkar, The Mourning Sword)
After you have collected the four symbols, make you way back to the tablet and right click it. You will then be informed to take the weapon from the table. So right click the weapon already and take it! You now have the first version of the weapon. It's not very good is it... but don't worry this is just the beginning of the quest.
Part 1 - Gimmie His Treasures
Required Level: 18Getting Into the Tomb
Required Level: 18Specter of Tsang's Advisor
Show the Advisor Your Power
Why am I Killing What I Want?
Required Level: 19The Dance of the General
That Was NOT the Last Turn In
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http://www.vgwalkthroughs.com:80/page/parts/12
Objectives
as recorded by vg-en.curse-gaming.com, Curse's Vanguard database before the rescale
Stand inside Tsang's Flame at the top of the tomb, and activate Lord Tsang's Key to reveal your final challenge.
- The Runestone of Lord Tsang (1)