The Morfare Council
Level 28 · Adventuring · Khal · Qalia
Find the ten pages of the book of Morfare scattered across the world of Telon, and return them to Olkurk in Khal.
Objectives
Description
What they say
On offering it
It is said that if the ten pages of the book of Morfare can be found and brought back together, the book will reveal its power to whoever should read it. Sadly, the book was torn to pieces and the pages scattered when the Morfare council decided to end their partnership. If you could find the pages, I could bind them back together and reveal the book's magic. If by a stroke of luck you ever find all ten pages, please bring them to me.
Recorded by quest description.
On finishing it
"This is amazing. You have managed to find all of the pages." "I shall now try to decipher the mystery of this book."
Recorded by a player guide on JeuxOnLine.
Notes
The quest is offered from level 23 though pages can be collected from level 10. Olkurk Insli stands before the east entrance of Khal between the bank and the tavern, loc -6554, -57754. Where each page drops, per the guide (chunk, /loc, creature, level and dots, drop chance): Page 1 Khal -61850, 39322, Watcher of the Fates (9-10, 2 dots), 6.75%. Page 2 Qa Riverbank -86426, -87654, Turpin (25, 5 dots, named cyclops on the cliff north-west of Qa Riverbank Bunker, 10-minute respawn), 20-33%. Page 3 Skawlra Rock 7781, 6552 and 8601, -13515, Carnivorous Shell (22-23, 4 dots), 3.67%. Page 4 Sundering Wastelands -2048, 7782, Gulgethor Sentinel (15-28, 4 dots) inside Gulgrethor fort, 1.51%. Page 5 Jalen's Crossing -29082, -27443, Occulus of Flame (8-9, 3 dots) in the flying dungeon reached from the bridge teleporter, fire quarter, 5.34%; a 2014 reply says the drop is on the level 10-11 two-dot Occulist of the Flame outside, without the teleporter. Page 6 Magi Hold 25805, -38912, Imperial Ice Warden (13, 3 dots) beyond the double doors, ice wing, 7.3%; the 2014 reply says Imperial Scouts at the dungeon entrance drop it too. Page 7 Three Rivers Village 38082, -70653, Zihurr Soldier (10-22, 2 dots), the aggressive red ants at the meteor lake, 3.61%. Page 8 Trengal Keep -23347, 38502, Mutated Trengal Spider (26-27, 4 dots), 2.9%. Page 9 Misthaven Crossing 81510, -32768, Vineyard Wasp (21-22, 3 dots) in the right-hand courtyard of Hilsbury Manor, 3.37%. Page 10 Ruins of Vol Tuniel -39322, -4506, Corrupted Spirit (31-32, 3 dots), the wisps in the great hall before the main stair, 6.83%. All pages are tradeable and turn up at the broker.
2 recorded disagreements about this quest — level (wiki.silkyvenom.com:80), level (photographed in game, Steam community screenshot).
Another account
A second source described this quest differently. Both are kept here; neither is a correction of the other.
Description as recorded by mmodb
Details
- Starts with
- Olkurk Insli
- Starts in
- Khal
- Location
- -6606, -57911, 1600
- Hand in to
- Olkurk Insli
- Rating
- 8.0
- Faction lowered
- unknown [ edit ] Description Olkurk says, "It is said that if the ten pages of the book of Morfare can be found and brought back together, the book will reveal its power to whoever should read it." "Sadly, the book was torn to pieces and the pages scattered when the Morfare council decided to end their partnership. If you could find the pages, I could bind them back together and reveal the book's magic. If by a stroke of luck you ever find all ten pages, please bring them to me." [ edit ] Objectives Find the ten pages of the book of Morfare scattered across the world of Telon , and return them to Olkurk in Khal . Book of Morfare, Page 1 (0/1) Book of Morfare, Page 2 (0/1) Book of Morfare, Page 3 (0/1) Book of Morfare, Page 4 (0/1) Book of Morfare, Page 5 (0/1) Book of Morfare, Page 6 (0/1) Book of Morfare, Page 7 (0/1) Book of Morfare, Page 8 (0/1) Book of Morfare, Page 9 (0/1) Book of Morfare, Page 10 (0/1) [ edit ] Detailed Information (Spoilers) Obtaining the pages is a lesson in paitence and travel. You will have to goto every continent to find the pages. Plan to spend at least an hour per page and up to two or three on some. On to the pages: Book of Morfare, Page 1 - Qalia ( Khal )- Watcher of the Fates This is the easiest mob involved and the fastest drop I had. The Watcher of the Fates are directly SW of Khal and you can easily find where they are due to the large beacon light that soars into the sky in their area. They are isolated to a hill, but the page drops fast and they have around a ~10% to drop (I actually did a quest there for fun and had 5 pages drop on 10 mobs). Watcher of the Fates are level 10 2 dot skeletons, you should be done here within 20 minutes unless you are unlucky Book of Morfare, Page 2 - Qalia ( Qa Riverbank ) - Turpin This is the probably the longest and hardest part you will encounter. Turpin is a level 25 5 dot Cyclops . Turpin hits medium armor for around 700 per hit and you may find him utterly impossible to solo. It took lots of tricks for me as a disciple to do it at 30. Turpin hits hard, can stun for 4 seconds, and has a minute long duration breath attack that he uses often enough for it to remain on you for the entire fight. Kiting is very difficult due to a small area and traps on the ground. Good news is there's about a 33% chance for the page to drop and a couple named creatures down below. To find Turpin start out at the Neamsong Bunker in Qa Riverbank , run up NW along the cliff past the lion pride, the rat harvesters, and then past Yuni's Step and there should be a giant bone structure, that marks the entrance to Turpin's Pass . Book of Morfare, Page 3 - Qalia ( Skawlra Rock ) - Carnivorous Shell The Carnivorous Shells are level 22-23 4 dots that are clustered in the middle of the island of Skawlra. This makes it hard for low level people to get to them easily without invis, but anyone over 28 should have no difficulty getting to them. It's a 7% drop, so expect to spend an hour trying to get it to drop unless lucky. To get to the area they are in, you have to take one of the tunnels ( Atoll Tunnel under the suspended bridge / large ocean tunnel southside of island). The shells are hard to find at first, but look in the little nooks and cranny beaches. Book of Morfare, Page 4 - Kojan ( Sundering Wasteland ) - Gulgethor Sentinel In Fort Gulgethor which is a level 15-22 dungeon. You should be able to find plenty of them spread out around the side of the crater, but be wary this place can turn into a death trap. The layout is buggy, things like ports can lead to instant death, and the general spawn rate is high. Unknown drop rate, but shouldnt' be too much of a problem. I'd imagine anywhere from 3-7%. Lots of named, quests, and faction opportunities here. Be advised as of Major Update #1 this area is entirely bugged, with no valid loot dropping. Book of Morfare, Page 5 - Kojan ( Jalen's Crossing ) - Occulous of Flame If you've never been to this area it's often called the Taint of the Yukona or the Skyshrine , and is accessed from a device at the center of Jalen's Crossing . It's basically a series of small islands in the sky and is quite annoying. The mobs here are 3 dot level 8-9 Eyes & Imps and you should have little trouble handling them. The big issue here is the sheer number is low and you're working with a whopping 3% drop rate. Thanks to Whitingleaf for confirming you don't need the four orbs. The mobs spawn around the fire island entrance. Just kill every single mob, until it drops. Book of Morfare, Page 6 - Kojan ( Magi Hold ) - Imperial Ice Warden Level 13-15 3 dots giant human types. This is a very annoying area to the West of Tanvu . There are tons of mobs here that train and run. This is not a friendly area and the place they are located in makes it very easy for them to run out of your range. Be prepared for a frustrating 1-2 hours killing them for their 3% drop. To find them, you need to head into Magi Hold , down the ramp, and find the Ice Wing door. Continue down and you should see a giant ice spirit and around that ring are tons of Wardens. Be aware that when they start to run, 50% of the time they drop down to the level below. This means you have to run the whole way around, then down the steps, then around the circle back to your mob. Be warned it's annoying. Book of Morfare, Page 7 - Thestra ( Three Rivers Village ) - Zihurr Soldier First off, this area is in Three Rivers Village near the lake on the map. It's often called Star Lake and is basically a crazy glowing lake (North side of it) with a big special fx meteor in the lake. There are two types of ants here and both have crystals coming out of their bodies. The ones you want are the Soliders (red aggro), you can ignore the Harvesters (yellow non-aggro). Expect to spend an hour here or two if you aren't lucky. 3% chance to drop level 10-12 2 dots. The yellow and red ants are on different spawns so you can focus on killing just the reds. Book of Morfare, Page 8 - Thestra ( Trengal Keep ) - Mutated Trengal Spider Located inside of Trengal Keep you enter via the front entrance and take your first major right. Inside there you should find a ton of spiders, named, and general level 26-33 3 or 4 dot action. The spiders die very easy and unlike almost every other location you visit, you won't be alone here. You should be able to get a page rather quickly from groups in the area. You can also come here with a group for decent loot and lots of quests. The spiders you want are rather large widow type spiders inside the keep. There are plenty of spiders and they are hunted as part of a quest, so live it up. Take your first right at the main entrance for happy spider fun times. Book of Morfare, Page 9 - Thestra ( Misthaven Crossing ) - Vineyard Wasp More specifically these wasps are in the Hillsbury Manor Vineyard . To get to it what you do is enter the manor immediately take a right and wallah you're there. You can hop the wall or walk around. If you're level is high enough you can waltz around without aggro. The problem with the area is it's tightly packed together mobs love to chain and aggro. The other issue is that there are two types of Wasps here and only the Vineyard Wasps drop it. Avoid the undead and drop all kinds of wasps (they are level 21-22 3 dots) until you get your 3% chance at a page. Expect to spend 1-2 hours here depending on your level and luck if solo. Don't try to just kill the one type of wasp as they are all PH'ers for each other. Book of Morfare, Page 10 - Thestra ( Ruins of Vol Tuniel ) - Corrupted Spirit Level 31-32 3 dot wisps in a highly group oriented area. On the plus side, they are the top level, and almost any group that doesn't invis in will kill them. It's good Wardship of the Sleeping Moon faction grinding in the area, but this is the only page you will probably not be doing solo. It should be easy to purchase this page off groups in the area as many people spend levels 28-40 in this area. On the plus side the drop is 7% so it'll come fast on the down side, expect to have some idiot need roll it and then say "hey what is this for?" Retrieved from " http://wiki.silkyvenom.com/index.php/The_Morfare_Council " Category : Qalia 21-25 Quests
- Items needed
- Book Of Morfare, Page 1 Book Of Morfare, Page 10 Book of Morfare, Page 2 Book of Morfare, Page 3 Book Of Morfare, Page 6 Book Of Morfare, Page 7 Book Of Morfare, Page 9
On the map
- Starts — spot 5, Tradewind Tavern, Khal (-9335, -57057)
Source
https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/the-morfare-council-636.html