Trapped In The Painting
Level 44 · Adventuring · Razad · Qalia
Search within the painting for the key fragments. Return to Zurrod if you find them all.
Objectives
Arch Magi Murgar's Key Piece (0/1)
Blazeheart's Key Piece (0/1)
Krel the Wealthy's Key Piece (0/1)
Cellkeeper Gulla's Key Piece (0/1)
Overlord Dal'Ukat's Key Piece (0/1)
Blademaster Raltha's Key Piece (0/1)
What they say
On offering it
Zurrod Tespin
“You are foolish to continue but brave none the less. If Kall'Raa is slain then this place will have no reason to exist. In theory I would then be set free." "But the only way into Kall'Raa's protected chamber is to first gather the Key fragments. Each of Kall'Raa's Guardians has a chest they guard, and inside each chest is a specific key fragment." "Return to me if you get them all and perhaps you will have a chance to stop Kall'Raa and reap the treasure inside his chamber.”
“You are foolish to continue but brave none the less. If Kall'Raa is slain then this place will have no reason to exist. In theory I would then be set free." "But the only way into Kall'Raa's protected chamber is to first gather the Key fragments. Each of Kall'Raa's Guardians has a chest they guard, and inside each chest is a specific key fragment." "Return to me if you get them all and perhaps you will have a chance to stop Kall'Raa and reap the treasure inside his chamber.”
Recorded by vg.curse.com.
While you carry it
Zurrod Tespin
"The location of all the guaridians is unkown to even me. You will have to scour every inch of this place to find them."
"The location of all the guaridians is unkown to even me. You will have to scour every inch of this place to find them."
Recorded by vg.curse.com.
Details
- Starts with
- Zurrod Tespin
- Location
- -47100, 18485, 5544
- Hand in to
- Zurrod Tespin
- Previous
- Beyond The Painting
- Next
- Let's End this
Rewards
-
Key to Kall'Raa, The Dark Muse's Chamber
Key to Kall'Raa, The Dark Muse's Chamber
Misc
Item Level: 7
Required Class:
Bard, Paladin, Cleric, Druid, Inquisitor, Psionicist, Monk, Ranger, Dread Knight, Rogue, Shaman, Sorcerer, Disciple, Warrior, Blood Mage, Necromancer, Berserker
This item cannot be deconstructed.
- Zurrod's Wristguards of the Disciple Zurrod's Wristguards of the Disciple Soulbound Unique 88 Armor Class +11 Strength +6 Vitality +88 Energy Required Level: 36 Adventuring Durability: 100% Required Class: Bard, Paladin, Cleric, Monk, Ranger, Rogue, Shaman, Disciple, Warrior
Source
http://thetelonproject.wikidot.com/adventuring-quest:trapped-in-the-painting
Screenshots & maps
Images hosted here rather than hotlinked, so they survive their source going offline.