Unlocking The Mystery
Level 43 · Adventuring · Razad · Qalia
Azzad says "We now have the key so you can enter the the Room of Dreams. I'm curious to see what is inside, but the stories I have heard make me far too nervous to go with you." "I don't ask that you share what treasures you find beyond the door. I only ask that you share its mystery with me." Enter Trickster's Haven located just east of Azzad's Outpost and discover the mystery of the Room of Dreams. Once complete, return to Azzad.
Objectives
Description
What they say
On offering it
"We now have the key so you can enter the Room of Dreams. I'm curious to see what is inside, but the stories I have heard make me far too nervous to go with you." "I don’t ask that you share what treasures you find beyond the door. I only ask that you share its mystery with me."
Recorded by vg.curse.com.
While you carry it
Azzad says, "Good luck I hope you return safely."
Recorded by vg.curse.com.
Notes
Once at The Room of Dreams, make your way up the spiral ramp to the top of the room and speak with Nayib Al'Kalee to learn the history of the room. At the end of the dialogue, you will be ported back to Azzad Ghaturay. Nayib Al'Kalee says, "Have you entered my great room to bask in my glory?" "I see nothing great about this place." "That is because you do not see the truth. The truth that this room is a just mere sketch that Theindal created for me. It gives me great power, as you can see by the statues of fallen kings who are now forced to worship me." "Why did Theindal give you this power?" "When Finch, the god of mischief, stole Theindals blessed paintbrush and gave it to Kall'Ra a mere mortal, Theindal became enraged." "He cursed Kall'Raa and created a typhoon in the area that sucked everything around Razad into one of Kall'Ra's paintings. He then left me to guard over the key to ensure that Kall'Raa, the Dark Muse never escapes his prison." "What about the rest of the cursed beings around this place. What are they?" "Most are those who were not sucked into the painting. Others are great warriors who came looking for the treasures inside the painting." "Theindal gave me the power to curse anyone who enters this room to use as my servants, and help guard the key." "What are you going to do with me?" I will do nothing. You are no king with power or influence. You are not even worthy of being forced to worship me. I have had by say and how you have had yours. Now begone. "Wait." Unlocking The Mystery Objective Discovered: "Mysteries of the Room Discovered" You are teleported back to Azzad Ghaturay
1 recorded disagreement about this quest — level (the Shieldmaiden's quest tables at Ten Ton Hammer).
Another account
A second source described this quest differently. Both are kept here; neither is a correction of the other.
Objectives as recorded by photographed in game, Steam community screenshot
Details
- Starts with
- Azzad Ghaturay
- Starts in
- Razad
- Location
- -89875, 19050, 4087
- Hand in to
- Flamekeeper Azad
- Previous
- Solve the Riddle
- Next
- Nayib Al'Kalee
Rewards
-
Azzad's Bone Hood
Azzad's Bone Hood
Soulbound
Unique
Medium Armor
200 Armor Class
+38 Mitigation Rating
+7 Strength
+14 Dexterity
Required Level: 35 Adventuring
Item Level: 48
Durability: 100%
Required Class:
Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
Source
https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/unlocking-the-mystery-3680.html
Screenshots & maps
Images hosted here rather than hotlinked, so they survive their source going offline.