VanguardSaga of Heroes Archive

Xenn Tech: Xennu Dar Boots

Level 37 · Adventuring · Dragon's Backbone · Qalia

Bring the required components to Researcher Akkon in order for him to create Xennu Bar Boots

Objectives

Bring the required components to Reseacher Akkon in order for him to create Xennu Dar Boots. - Assembled Purple Sphere (0/3) - Glowing Green Energy Sphere (0/1)

Description

"Interesting. The effect on these boots the schematics detail out seems like it could be extremely useful. Get me the components and we'll find out."

What they say

On offering it

Researcher Akkon
"Interesting. The effect on these boots the schematics detail out seems like it could be extremely useful. Get me the components and we'll find out."

Recorded by vg.curse.com.

1 recorded disagreement about this quest — level (wiki.silkyvenom.com:80).

Details

Starts with
Researcher Akkon
Starts in
Dragon's Backbone
Hand in to
Researcher Akkon
Previous
Schematics for Akkon: Xennu Dar Boots
Next
Sphere: Adventuring
Repeatable
No

Rewards

  • Blessed Xeno-Dar Power Boots Blessed Xeno-Dar Power Boots Soulbound Medium ArmorFeet 124 Armor Class +4 Strength +5 Vitality +1 Wisdom +78 Hit Points +78 Energy Activated Ability: Boost Jump This effect will allow you to jump one extra time while in the air, or give you an increased super-jump while on the ground Required Level: 35 Adventuring Item Level: 45 Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
  • Etched Xeno Bar Power Boots Etched Xeno Bar Power Boots Feet +142 Armor Class +18 Strength +118 Hit Points Required Level: 35 Adventuring Required Class: Bard, Paladin, Cleric, Monk, Ranger, Dread Knight, Rogue, Shaman, Disciple, Warrior
  • Hyper-Cloth Power Boots Hyper-Cloth Power Boots Soulbound Light ArmorFeet 59 Armor Class +16 Spell Damage Focus +19 Intelligence +54 Energy Activated Ability: Boost Jump This effect will allow you to jump one extra time while in the air, or give you an increased super-jump while on the ground Required Level: 35 Adventuring Item Level: 45 Required Class: Bard, Cleric, Druid, Psionicist, Monk, Ranger, Rogue, Shaman, Sorcerer, Disciple, Blood Mage, Necromancer
  • Xenocite Power Boots Xenocite Power Boots Soulbound Heavy ArmorFeet 247 Armor Class +10 Constitution +10 Dexterity +78 Hit Points Activated Ability: Boost Jump This effect will allow you to jump one extra time while in the air, or give you an increased super-jump while on the ground Required Level: 35 Adventuring Item Level: 45 Required Class: Paladin, Cleric, Dread Knight, Warrior

Source

https://www.vgoemulator.net/archive/MMODB%20Vanguard/vg.mmodb.com/quests/xenn-tech-xennu-dar-boots-2496.html

Screenshots & maps

Blessed Xeno Dar Power Boots
Blessed Xeno Dar Power Boots item
Etched Xeno Bar Power Boots
Etched Xeno Bar Power Boots item
Hyper Cloth Power Boots
Hyper Cloth Power Boots item
Xenocite Power Boots
Xenocite Power Boots item

Images hosted here rather than hotlinked, so they survive their source going offline.

← Back to quests

Guides covering this