Skills
Character skills and what they govern.
| Skill | Description |
|---|---|
| Alteration | Spell school which allows you to cast beneficial spells. When this skill is at its maximum for your level, it grants a 95% chance to hit an average even level opponent with a spell of this school. |
| Archery | Weapon type, which represents your skill in the use of archery weapons (bows and crossbows). When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| Awareness | General state of awareness about events and details in the world around you. |
| Axe (Specialization) | Weapon specialization representing your skill with one-handed axes. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Bladed Staff (Specialization) | Weapon specialization representing your skill with bladed staves. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Block | Your ability to block incoming melee and ranged attacks. Skill controls your maximum innate chance to block. |
| Bow (Specialization) | Weapon specialization representing your skill with bows. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Club (Specialization) | Weapon specialization representing your skill with clubs. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Combat Awareness | State of awareness about events and details that take place during combat. |
| Conjuration | Spell school which allows you to cast spells which summon. When this skill is at its maximum for your level, it grants a 95% chance to hit an average even level opponent with a spell of this school. |
| Counterspelling | Ability to interrupt a spell an opponent is currently casting. |
| Crossbow (Specialization) | Weapon specialization representing your skill with crossbows. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Dagger and Knife (Specialization) | Weapon specialization representing your skill with one-handed daggers and knives. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Detection | Your ability to detect hidden (stealthed) opponents in the world. |
| Dodge | Your ability to dodge incoming melee and ranged attacks. Skill controls your maximum innate chance to dodge. |
| Dual Wield | A weapon wield type which allows you to equip two weapons at once. One in each hand. (Note: You only receive half of your offhand's "weapon bonus" if any.) |
| Evocation | Spell school which allows you to cast offensive spells. When this skill is at its maximum for your level, it grants a 95% chance to hit an average even level opponent with a spell of this school. |
| Fishing | Your skill and ability to fish. |
| Great Axe (Specialization) | Weapon specialization representing your skill with two-handed axes. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Great Maul (Specialization) | Weapon specialization representing your skill with two-handed mauls. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Great Spear (Specialization) | Weapon specialization representing your skill with two-handed spears. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Greatsword (Specialization) | Weapon specialization representing your skill with two-handed swords. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Hammer (Specialization) | Weapon specialization representing your skill with one-handed hammers. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Hand to Hand | Weapon type, which represents your ability to use hand to hand weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| Handwraps (Specialization) | Weapon specialization representing your skill with handwraps. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Hide | You are able to successfully hide from aggressive opponents. |
| Kick | Your ability to use kicking abilities effectively. |
| Knuckles (Specialization) | Weapon specialization representing your skill with knuckles. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Longsword (Specialization) | Weapon specialization representing your skill with one-handed long swords. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Mace (Specialization) | Weapon specialization representing your skill with one-handed maces. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Martial Staff (Specialization) | Weapon specialization representing your skill with martial staves. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage |
| Martial Sword (Specialization) | Weapon specialization representing your skill with martial swords. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage |
| One-handed Blunt | Weapon type, which represents your skill in the use of one-handed blunt weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| One-handed Piercing | Weapon type, which represents your skill in the use of one-handed piercing weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| One-handed Slashing | Weapon type, which represents your skill in the use of one-handed slashing weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| One-handed Wielding | A weapon wield type which allows you to equip a single weapons in one hand. |
| Parry | Your ability to parry incoming melee and ranged attacks. Skill controls your maximum innate chance to parry. |
| Pickpocket | You are able to pickpocket coin and items from humanoid NPCs. |
| Ranged Wielding | A weapon wield type which allows you to equip a ranged weapon. |
| Safe Fall | You are able to fall from great heights without taking any damage. |
| Short Sword (Specialization) | Weapon specialization representing your skill with one-handed short swords. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Shuriken (Specialization) | Weapon specialization representing your skill with shuriken weapons. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Sneak | You are able to successfully sneak around aggressive opponents. |
| Spear and Javelin (Specialization) | Weapon specialization representing your skill with one-handed spears and javelins. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Spell Identification | You are able to recognize spells being used by opponents. |
| Staff (Specialization) | Weapon specialization representing your skill with two-handed stave weapons. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Sword and Shield Wielding | A weapon wield type which allows you to equip a weapon in one hand, and a shield in your other hand. |
| Tactic Recognition | You are able to recognize attack tactics being used by opponents. |
| Thrown | Weapon type, which represents your skill in the use of thrown weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| Thrown Axes (Specialization) | Weapon specialization representing your skill with thrown axe weapons. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Thrown Daggers (Specialization) | Weapon specialization representing your skill with thrown dagger weapons. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Thrown Hammers (Specialization) | Weapon specialization representing your skill with thrown hammer weapons. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. |
| Two-handed Blunt | Weapon type, which represents your skill in the use of two-handed blunt weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| Two-handed Piercing | Weapon type, which represents your skill in the use of two-handed piercing weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| Two-handed Slashing | Weapon type, which represents your skill in the use of two-handed slashing weapons. When this skill is at its maximum for your current level, it grants a 95% chance to hit an average even level opponent with a weapon of this type. |
| Two-handed Wielding | A weapon wield type which allows you to equip a two-handed weapons in both hands. |
| Ulak and Claws (Specialization) | Weapon specialization representing your skill with one-handed spears and javelins. When this skill is at it's maximum for your level, it grants a 10% bonus to melee damage. Retrieved from " http://vgoplayers.com/wiki/index.php?title=Skills&oldid=8125 " Category : Skills |