VGO Emulator GM Commands
208 custom commands available on the emulator for testing.
Sub-commands are listed under their own name — .anim combat
appears separately from the bare .anim.
Token is the permission level a command requires. Commands are administrative: they exist for testing the server, not for normal play.
| ID | Command | Syntax | Description | Token |
|---|---|---|---|---|
| 172 | .action copy |
.action copy {ID} |
Copies crafting action | C |
| 106 | .aggro |
.aggro [on/off] |
Turns npc aggro on/off for character | A |
| 51 | .anim |
Root .anim command | A | |
| 52 | .anim combat |
Plays the Combat Animation corresponding to the number following the command | A | |
| 53 | .anim spell |
Plays the Ability Animation corresponding to the number following the command | A | |
| 58 | .announcement |
Sends a announcement to all players online | C | |
| 163 | .assembly copy |
.assembly copy {Recipe ID} |
Copies Assembly Recipe | C |
| 97 | .attribute |
Top Level command for attribute modifications | D | |
| 104 | .attribute dump |
Dumps all of the attributes for the target pawn. | D | |
| 84 | .attribute reset |
Resets attribute base values for the target player. | D | |
| 98 | .attribute setbase |
Sets a stat or attribute base value to specific amount. | D | |
| 186 | .ban |
{Name} |
Bans a players account | D |
| 190 | .boat |
.boat [cullto|deed|info|moveto|show|takedeed] |
Top-level command for boat | A |
| 194 | .boat deed |
.boat deed |
Deed up closest boat | C |
| 193 | .boat info |
.boat info |
Shows information on closest boat | C |
| 191 | .boat list |
.boat list |
Lists status of all boats for current character | A |
| 192 | .boat moveto |
.moveto {x} {y} {z} |
Move closest boat to location {x},{y},{z} | C |
| 195 | .boat takedeed |
.boat takedeed |
Deed up closest boat and take deed from players inventory | C |
| 57 | .broadcast |
Broadcast message to all players online | C | |
| 130 | .cast |
.cast [spell id] |
Command to cast any spell via spell id | C |
| 20 | .chunk |
Top-level command for Chunk | C | |
| 21 | .chunk details |
Display details of the current chunk | C | |
| 22 | .chunk set |
Set values of the current Chunk | C | |
| 115 | .chunk shutdown |
.chunk shutdown [chunk_id] |
This will force a chunk to shutdown if there are no players | D |
| 87 | .claim |
Display's the claim window | A | |
| 68 | .collision |
Toggles object collision on and off | D | |
| 141 | .csw |
.csw |
Display the Customer Support Window | A |
| 91 | .depop movers |
Depops the current chunk movers | D | |
| 92 | .depop ppo |
Depops the current chunk ppo's | D | |
| 11 | .depop spawns |
Removes spawns from the current chunk | C | |
| 139 | .distance |
.distance |
Distance from off and/or def target | C |
| 205 | .dooroffset |
.dooroffset {house_spawn_id} {mover_id} |
Get's the door offset | C |
| 134 | .exchange |
.exchange |
Brings up the Exchange Window | C |
| 8 | .faction |
Top-level command for Factions | C | |
| 10 | .faction get |
Gets the faction value | C | |
| 9 | .faction set |
Sets the faction value | C | |
| 183 | .find |
.find {name} |
Can do no name and get everything or partial | C |
| 116 | .flags |
Root .flags command. | D | |
| 117 | .flags list |
Lists the flags of your defensive target. | D | |
| 119 | .flags remove |
Removes the specified flag. | D | |
| 118 | .flags set |
Sets the flag key=value. | D | |
| 54 | .fly |
Allows the player's character to fly | B | |
| 66 | .forward |
Moves you forward in the forward facing direction | C | |
| 47 | .getmotd |
Get the server MOTD | A | |
| 175 | .getpawntype |
.getpawntype |
Get's the pawn type value | B |
| 201 | .getracetype |
.getracetype |
Get's the race type value | A |
| 148 | .giveas |
Gives player Ancient Sigils | C | |
| 46 | .giveexp |
Gives players experience based on sphere | C | |
| 111 | .gminvis |
.gminvis [on/off] |
Stop's replicating player spawn to other clients | C |
| 18 | .goto |
Teleports you to your target's location/heading | C | |
| 69 | .gravity |
Toggles gravity on and off | C | |
| 70 | .guild |
Top-level command for guilds | A | |
| 61 | .guild create |
Request to server to create a guild | C | |
| 29 | .guild join |
guild join {id} [player|target] |
Allows players to place themselves in guild by ID | C |
| 28 | .guild list |
guild list {name} |
Lists guilds that partially match {name} | A |
| 42 | .inventory |
Top-level command for inventory | C | |
| 101 | .inventory clear |
.inventory clear |
Clears the user's inventory bags. | A |
| 102 | .inventory list |
.inventory list |
Lists the character's inventory contents | A |
| 129 | .irc |
Stub handler for irc commands | E | |
| 127 | .irc connect |
Connects to global irc server | E | |
| 128 | .irc disconnect |
Disconnect from global irc server | E | |
| 37 | .item |
Top-level command for Items | C | |
| 39 | .item add |
Adds an item to a character | C | |
| 207 | .item cooldown |
.item cooldown |
Get's next item cooldown group ID | C |
| 121 | .item copy |
.item copy [item id] |
Copy's and creates a duplicate item with a new id | C |
| 168 | .item heroic |
.item heroic [item id] |
Copies and creates heroic verion of the specified item | C |
| 38 | .item list |
List item by ID or keyword | C | |
| 167 | .item rare |
.item rare [item id] |
Copies and creates rare verion of the specified item | C |
| 40 | .item remove |
Removes an item from a character | C | |
| 185 | .kick |
.kick {Name} |
Kicks the player from the server | C |
| 60 | .kill |
Instantly kills offensive or defensive target | C | |
| 170 | .killall |
.killall {pc, npc or all} |
EVerything must DIE!!! | D |
| 159 | .lever |
Top-level command for lever | C | |
| 165 | .lever copy |
.lever copy {lever_id} |
Creates a copy of lever_id | C |
| 161 | .lever details |
.lever details [leverid] |
Shows details for the lever with the specified id | A |
| 160 | .lever set |
.lever set [leverid] [value] |
Sets current level of lever with the specified id to the specified value | C |
| 24 | .listcommands |
Lists available GM Commands | C | |
| 198 | .los |
.los |
Checks your offensive target for line of sight | C |
| 4 | .luadebug |
Turns on in-game LUA debug messages | C | |
| 189 | .masterloot |
.masterloot |
Enables/disabled master loot system 2.0 | A |
| 3 | .move |
Moves you to x,y,z location in the current chunk | B | |
| 158 | .mover copy |
.mover copy {Mover ID} |
Copies a mover to your location | C |
| 147 | .parley |
Top-level command for Parley | A | |
| 166 | .parley copy |
.parley copy {parley_id} {spawn_id} |
Creates a copy of parley_id and associates it to spawn_id | C |
| 146 | .parley copydeck |
.parley copydeck [srcpid] [srcspawnid] [destpid] [destspawnid] |
Copies deck used for a parley (srcpid) on one spawn (srcspawnid) to a parley (destpid) on another spawn (destspawnid). | C |
| 145 | .parley copydialog |
.parley copydialog [sourceparleyid] [destparleyid] |
Copies parley dialog from existing parley with id sourceparleyid to existing parley with destparleyid | C |
| 144 | .petition delete |
.petition delete {account_id} |
Delete's specified petition | C |
| 142 | .petition list |
.petition list |
Display's petitions | C |
| 143 | .petition view |
.petition view {account_id} |
Show's the details of a petition | C |
| 126 | .poicreate |
.poicreate [sphere] |
Creates a PoI entry for player's target | C |
| 88 | .quest |
Top-level command for quests | A | |
| 85 | .quest complete |
Marks a quest complete for the player | C | |
| 138 | .quest copy |
.quest copy [quest_id] |
Creates a copy of the request quest | C |
| 99 | .quest list |
.quest list |
Lists all quests for the character | A |
| 114 | .quest objective |
quest objective |
Marks a quest objective complete | C |
| 100 | .quest offer |
quest offer [quest_id] |
Offers a quest, regardless of eligibility | A |
| 86 | .quest reset |
quest reset [quest_id or 'all'] |
Resets a quest for a player, or all quests | A |
| 152 | .recipe add |
.recipe add {recipe_id} |
Adds recipe to targeted character | C |
| 140 | .recipe copy |
.recipe copy {ID} |
Copies crafting recipe | C |
| 136 | .recipe pasteresults |
.recipe pasteresults [base] [target] |
Pastes crafting recipe results from one ID onto another | C |
| 157 | .recipe remove |
.recipe remove {recipe_id} |
Remove recipe from targeted character | C |
| 13 | .reload |
Top-level command for Reload | C | |
| 132 | .reload assembly |
Reloads the assembly options and recipes | C | |
| 105 | .reload attributes |
Reloads all attribute data. | D | |
| 188 | .reload ban |
.reload ban |
Reloads the ban account list | C |
| 169 | .reload botspells |
Reloads bot spells from Database | C | |
| 72 | .reload chunks |
Reloads all chunks from the database | C | |
| 75 | .reload chunkscripts |
Reloads all Chunk Scripts from the database and filesystem | C | |
| 150 | .reload claim |
Reloads all claims | C | |
| 103 | .reload classscripts |
.reload classscripts |
Reloads all class scripts. | C |
| 79 | .reload commands |
Reloads all commands from the database | C | |
| 120 | .reload crafting |
Reloads crafting recipes and actions | C | |
| 153 | .reload craftingtrainer |
.reload craftingtrainer |
Reloads the recipes on the crafting trainer | C |
| 206 | .reload deconstruction |
.reload deconstruction |
Reloads deconstruction loot table | C |
| 82 | .reload diplomacy |
Reloads all diplomacy data from the database | C | |
| 154 | .reload encounters |
.reload encounters |
Reloads the master encounter list | C |
| 15 | .reload factions |
Command to reload Factions master list | C | |
| 81 | .reload guilds |
Reloads all guild data from the database | D | |
| 109 | .reload harvesting |
.reload harvesting |
Reloads the harvesting tables | C |
| 204 | .reload housing |
.reload housing |
Reloads all housing lists | C |
| 71 | .reload item |
.reload item [item id] |
Reloads an item from the database based on ID. | C |
| 78 | .reload itemscripts |
Reloads all item scripts | C | |
| 182 | .reload itemsetbonus |
.reload itemsetbonus |
Reloads the item_set_bonus table | C |
| 162 | .reload levers |
Reloads the civic diplomacy levers | C | |
| 113 | .reload loot |
.reload loot |
Reloads spawn loot tables. | C |
| 197 | .reload lootinformant |
.reload lootinformant |
Reload informant loot table from database | C |
| 196 | .reload lootparley |
.reload lootparley |
Reload parley loot table from database | C |
| 73 | .reload lua |
Destroys the entire LUA system (all types) and reloads all data from the database and filesystem | D | |
| 83 | .reload mail |
Reloads all system mail from the database | D | |
| 149 | .reload marketplace |
Reloads the MarketPlace | C | |
| 89 | .reload movers |
Reloads the current chunk movers | C | |
| 133 | .reload moverscripts |
.reload moverscripts |
Reloads all Mover Scripts from the database and filesystem | C |
| 125 | .reload npcspells |
Reloads Npc Spells from Database | C | |
| 108 | .reload parleyscripts |
.reload parleyscripts |
Reloads diplomacy parley scripts | C |
| 80 | .reload poilocations |
Reloads all Points of Interest locations from the database | C | |
| 90 | .reload ppo |
Reloads the current chunk ppo's | C | |
| 76 | .reload questscripts |
Reloads questscripts | C | |
| 155 | .reload racescripts |
.reload racescripts |
Reloads all race scripts | C |
| 164 | .reload rules |
.reload rules |
Relaods the current ruleset values | D |
| 107 | .reload spawngroups |
.reload spawngroups |
This reloads the `spawn_group` and `spawn_group entry` tables along with performing a spawn reload. | C |
| 19 | .reload spawns |
Command to reload Spawns master list | C | |
| 74 | .reload spawnscripts |
Reloads all Spawn Scripts from the database and filesystem | C | |
| 33 | .reload spells |
Reloads Spells from Database | C | |
| 77 | .reload spellscripts |
Reloads all Spell Scripts from the database and filesystem | C | |
| 16 | .reload titles |
Command to reload Titles master list | C | |
| 173 | .reload tuning |
.reload tuning |
Reload tuning values | C |
| 135 | .reload vendors |
.reload vendors |
Reloads all vendors inventory | C |
| 210 | .reload workorders |
.reload workorders |
Reloads workorders list | C |
| 95 | .repop |
Top-level command for Repop | D | |
| 93 | .repop movers |
Repops the current chunk movers | C | |
| 94 | .repop ppo |
Repops the current chunk ppo's | C | |
| 12 | .repop spawns |
Respawns entire chunk | C | |
| 112 | .reset cooldowns |
.reset cooldowns |
Resets the user's active cooldowns. | C |
| 177 | .restrictarea |
.restrictarea {add|list|delete} |
Top-level command for restrictarea | C |
| 178 | .restrictarea add |
.restrictarea add {x1} {y1} {x2} {y2} {x3} {y3} {x4} {y4} |
Create quadrangle defined by 4 x,y points provided in the current chunk that vehicles will be restricted from moving into. | C |
| 180 | .restrictarea delete |
.restrictarea delete {id} |
Delete the restricted area with the specified id | C |
| 179 | .restrictarea list |
.restrictarea list |
List restricted areas vehicles for current chunk along with ids | C |
| 1 | .rift |
Transports you to a different chunk | A | |
| 48 | .sendmotd |
Send the server MOTD to all active players' chat | C | |
| 50 | .setdev |
Toggles your defensive target's IsDev flag on or off | D | |
| 110 | .setdrawscale |
.setdrawscale [size] .9, .8 etc etc |
Set's target player size | C |
| 44 | .setgender |
Set players gender | C | |
| 49 | .setgm |
Toggles your defensive target's IsGM flag on or off | C | |
| 96 | .setinvul |
Toggles your defensive target's IsInvul flag on or off | C | |
| 43 | .setlevel |
Sets the players level for adventure, crafting and diplomacy | A | |
| 65 | .setmodel |
Sets the modelNum value on an NPC | D | |
| 56 | .setmoney |
Gives player Money | A | |
| 41 | .setmotd |
Set the server MOTD | C | |
| 174 | .setpawntype |
.setpawntype {Value} |
Set's the pawn type value | B |
| 203 | .setplotlink |
.setplotlink |
Sets the plot link ID for a forsale sign and a cornerstone | B |
| 45 | .setrace |
Set race for current target (NPC or Player) | D | |
| 200 | .setracetype |
.setracetype {Value} |
Set's the race type value | B |
| 176 | .setrespawn chunk |
.setrespawn chunk [value] |
Set's respawn timer for entire chunk | C |
| 199 | .setrespawn target |
.setrespawn target {value} |
Set's respawn timer for all spawn location of your target | C |
| 32 | .settime |
Sets the time-of-day for all clients globally | E | |
| 187 | .silence |
.silence {Name} |
Silences a player from all chat | C |
| 14 | .spawn |
Top-level command for Spawn | C | |
| 202 | .spawn chance |
.spawn chance {value} |
Set's the spawn chance for the location_id of the targeted spawn | C |
| 26 | .spawn combine |
Combines spawns in a radius into a single _placement | C | |
| 124 | .spawn combinelist |
.spawn combinelist |
Lists how many spawns are combined at a location, and their spawn IDs | C |
| 63 | .spawn copy |
.spawn copy [Target] |
Makes an exact copy of your offensive target | E |
| 62 | .spawn create |
Creates a new Pawn object | F | |
| 23 | .spawn details |
Display details of the current target or spawn.id | B | |
| 122 | .spawn duplicate |
.spawn duplicate [Target] |
Creates a new spawn location for your target | E |
| 208 | .spawn fss |
.spawn fss |
Spawns a new for sale sign | C |
| 64 | .spawn randomize |
Randomizes your offensive target appearances | D | |
| 25 | .spawn remove |
Removes targetted spawn from Spawn List and DB | C | |
| 137 | .spawn stats |
.spawn stats |
Shows stats for offensive/defensive target | C |
| 123 | .spawn uncombine |
.spawn uncombine |
Attempts to uncombine a target spawn | C |
| 171 | .spawntemp |
.spawntemp {spawn_id} |
Temporary spawns a NPC | C |
| 2 | .speed |
Sets the ground speed of the player - default speed is 750 | B | |
| 36 | .spell |
Top-level command for Spells | C | |
| 34 | .spell add |
Adds a spell to the character spell map | C | |
| 151 | .spell copy |
.spell copy {spell_id} |
Creates a copy of spell_id | C |
| 181 | .spell line |
.spell line |
Show next available spell line value | C |
| 131 | .spell list |
.spell list [id/keyword] |
Show's spell details | C |
| 35 | .spell remove |
Removes a spell from the character spell map | D | |
| 156 | .stat dump |
C | ||
| 184 | .stuck |
.stuck {character name} |
Sends a character on the same account to the safe loc in their chunk | A |
| 17 | .summon |
Summons entity to your current location/heading | C | |
| 59 | .test |
[Dev Only] To test stuff | C | |
| 5 | .title |
Top-level command for Titles | C | |
| 6 | .title add |
Adds a title to a character | C | |
| 7 | .title remove |
Removes a title from a character | C | |
| 55 | .toggleclip |
Toggles player's clipping | C | |
| 67 | .up |
Moves you upwards by an amount given | C | |
| 27 | .useability |
.useability [id|name] |
Allows casting of any ability for testing | C |
| 209 | .waypoint |
Top level command for waypoint System | C |
With thanks to the VGO Emulator team.
This command list is theirs, reproduced here for preservation.
The original is archived at
vgoemulator.net commands.