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Hilsbury Manor

Dungeon · Thestra · in Misthaven Crossing · mobs level 24–28

Details

Mob levels
24–28
Group size
Group
Area size
Large
Continent
Thestra
Chunk
Misthaven Crossing
Documented
1/1/2022

Notes

Level 51 named 6-dot currently occupies the bedroom, beware

Browse

Emulator build status

How complete this dungeon is on the VGO emulator, from the project's own documentation — not a statement about the original game.

Spawns
Not Set
Loot
Global
Difficulty
Not Set
Quests
Not Set

Maps (3)

Map of Hilsbury Manor

Map of Hilsbury Manor

Map of Hilsbury Manor

Write-up

Written for DungeonGuru by Gryndyl. This is their work, reproduced here because the site it was written for is gone.

levels 18-24 Undead Mansion rated B+ Misthaven Crossing

Spoilers
General | Maps | Screenshots
Layout
C+
Mob Placement
B-
Mob Itemization
A+
Quest Quality
B
Quest Rewards
A-
Atmosphere
A+
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General Information

Name: Hilsbury Manor
Level Range: 18-24
Chunk: Misthaven Crossing
Continent: Thestra
Theme: Undead Mansion
Overall Rating: B+
Spoilers: General | Maps | Screenshots
Added by: Gryndyl

"Cursed the ground where dead thoughts live new and oddly bodied, and evil the mind that is held by no head...and some things have learnt to walk that ought to crawl." -H.P. Lovecraft

Location

Hilsbury Manor
Location of entrance to Hilsbury Manor in Misthaven Crossing chunk

Editor's Notes

Hilsbury Manor is fairly unique in regards to the other dungeons in Telon and this works both for and against it. What it boils down to is that, compared with many of the other dungeons in its range, the Manor itself is really quite small. It looks quite large from the outside but once inside one quickly discovers that much of it is either locked off or simply non-existent. The ground floor consists of a mere three rooms connected with each other by short hallways. There are doors in place that would seem to lead to the back half of the Manor which is visible from the outside but they are padlocked shot. The upstairs consists of a balcony and a hallway leading to a single room with no other doors to even pretend that the rest of the seemingly massive upper exterior is accessible in any way. The basement, likewise, consists of a stairway and passage leading to a single chamber.

Consequently, the quest lines, unlike the roaming quests of other dungeons, require you to go to one of the Manor's five rooms and stay there for a really, really long time waiting on respawn timers and rare drops. This is not a dungeon of exploration; this is a dungeon where you go in and then camp. Even this might work were the quests to be spread out a bit. However, of the five quests available in the Manor, three of them require spending long hours in the library. The fourth requires a rare drop from anywhere that then takes you on a brief excursion to the upper level. The fifth requires multiple uncommon drops for an event in the basement.

Due to all of this, a visit to the manor for the typical group will feel more like a grind than anything. You sit in the Library and collect quest drops. Other areas are only visited briefly which seems to rob the Manor of a lot of its potential. What's there is very good but it could be so much more.

The small size of the Manor is somewhat made up for by the grounds surrounding it. An exploration of the exterior will reveal a gazebo, the ruins of servant housing, a stable, a winery, an ornamental pond, several courtyards and a graveyard. The front steps even have multiple landings on the way up. From a play perspective, the grounds are far more interesting and varied than the Manor itself. Sadly, the grounds are extremely underutilized. No quests involve them, other than the possibility of the creatures there dropping one of the rare items needed for the interior quests. There are a dozen places where it seems likely that one might encounter a named opponent yet we only found two in our exploration.

I've been a bit harsh on the place so far, so now for the good.

What most people love Hilsbury Manor for is its top notch atmosphere. Everything from object art to lighting to the ambience track works together to give the entire dungeon the constant aura of menace and horror that one wants from a good haunted house. Both at night and during the day the Manor and its grounds are hauntingly beautiful which adds to the tragedy of how little was done with it.

The other thing that people remember the Manor for is the infamous Dining Room. It lies between you and the quest giver for the Manor and it is one of the toughest breaks at this level range in all of Telon. Your group will need to be in top form to survive the typical first pull from the Dining Room which can easily include two named mobs with up to eight 3 dot friends. It almost serves as a sign: "You must be this tall to ride this Dungeon".

Mob itemization is top-notch. Hilsbury Manor features a vast range of interesting gear drops including a Heroic Robe that drops in the Library. Quest rewards are very good and include some Heroic Jewelry for anyone willing to stay in the Library long enough to complete the Book of Talfyn quest.

Hilsbury Manor could benefit greatly from a bit of attention. Adding named mobs to some of the notable exterior locations and quests involving the outer grounds would add a lot more reason for people to actually go and explore them. Adding in the tower and the back half of the house, expanding the upper floor and adding quests that involve places other than the Library would add some much needed variety from what is currently there.

Though Hilsbury is rated as being a level 18-25 dungeon you must be level 21 to pick up the quests inside the mansion. All quest items drop regardless of if you have the quest or not so if you're shy of 21, grind the exterior and the Library until you hit 21 before going in to the Dining Room.

See the Lost, Renamed, and Demoted Dungeons page for information on the Lost mirror version of Hilsbury Manor.

Dungeon Ratings

Overall Rating: B+
Layout: C+
Mob Placement: B-
Mob Itemization: A+
Quest Quality: B
Quest Rewards: A-
Atmosphere: A+
For more info on our dungeon rating system, please see this page.

Lore

Lord Talfyn was a powerful mage who assisted in the defense of Old Targonor against the undead. He singlehandedly held off the undead for a time and as a reward for his valor was granted the fiefdom of Hillsbury. All was well until the day he was attacked by a vampire and contracted the disease. He proceeded to infect his entire household, servants and all. Misthaven, as is befitting a village ruled by a Vampire Lord, has slowly succumbed to darkness and despair. Residents stay indoors at night and strangers are viewed with deep suspicion.

Lord Talfyn has been missing from the Manor for some time, giving the residents some brief relief and a growing sense of dread about his return.

Quests

Acquired at Slayer's Haven

[20]Hilsbury Mansion (Group)

Acquired at Hilsbury Manor

[25]The Book of Vallidar'Arth (Group)
[25]The Book of Gazzriel (Group)
[25]The Book of Talfyn (Group)
[20]The Ingredients (Group)
[00]Frankenstein (Group)

Named Mobs

Named mobs in Hilsbury don't use the same loot table system as other dungeon named. Some of the named have a couple unique items, such as the book from Gir'Dar, but all named also pull from the Hilsbury world drop list of armor sets from below.

[19]Caretaker Dakken
[19]Lord Taygood
[20]Darkwing
[22]Over-Cooked Fondue
[22]Hilsbury Butler
[22]Gir'dar
[24]Hilsbury Mistress
[24]Hilsbury Caretaker's Assistant
[24]Hilsbury Caretaker
[24]Irrigar
(Son of Talfyn)
[24]MISTRESS BELLA
[24]MISTRESS RAYLIA
[24]MISTRESS ANAYA
[24]Caretaker Caine

Hilsbury Manor World Drops

The items listed here can drop from any mob in Hilsbury, although the named in Hilsbury are far more likely to drop these items than others. Also, some items have too high an item level (Ilvl) to drop from most of the lower mobs in Hilsbury, and will usually only dropped from a Hilsbury named mob.

Julian's Armor

Julian's Armor is a great collection of armor for light armor wearers. The robe is especially cool.

1 xLight ArmorChest[Clvl 18][Ilvl 28]Julian's Shadow Robe
1 xLight ArmorHead[Clvl 19][Ilvl 29]Julian's Velvet Hat
1 xLight ArmorFeet[Clvl 19][Ilvl 29]Julian's Slippers of Nobility
1 xLight ArmorShoulders[Clvl 18][Ilvl 28]Julian's Felt Amice

Vergel's Armor

Vergel's Armor is great for any medium armor wearing DPS character, especially disciples with the vitality.

1 xMedium ArmorFeet[Clvl 18][Ilvl 28]Vergel's Spiked Boots
1 xMedium ArmorWrists[Clvl 18][Ilvl 28]Vergel's Braclet of Ruin
1 xMedium ArmorHands[Clvl 18][Ilvl 28]Vergel's Rotting Gloves

Serra's Armor

Serra's Armor lends itself best to medium armor wearing healers. The gloves and legs are the two nicest pieces with their ample amount of Heal Focus.

1 xMedium ArmorHands[Clvl 17][Ilvl 27]Serra's White Gloves of Decadence
1 xMedium ArmorLegs[Clvl 15][Ilvl 25]Serra's Blessed Gown
1 xMedium ArmorShoulders[Clvl 18][Ilvl 28]Serra's Golden Amice
1 xMedium ArmorWrists[Clvl 17][Ilvl 27]Serra's Bracelet of Elegance

Talfyn's Armor

Talfyn's Armor is a heavy armor set. It seems to be pretty well put together, if not more rare than the other sets.

1 xHeavy ArmorFeet[Clvl 17][Ilvl 27]Talfyn's Armored Boots
1 xHeavy ArmorArms[Clvl 17][Ilvl 27]Lord Talfyn's Protection From the Light

Known Issues

Bug:Curse of the Vampire

A broken quest?
[??]A Test of Wisdom (Group)

Subcategories

There are 23 subcategories to this category.

M

  • Mob - Caretaker Caine
  • Mob - Caretaker Dakken
  • Mob - Darkwing
  • Mob - Demented Visage
  • Mob - Ghoulish Butler
  • Mob - Gir'dar
  • Mob - Hilsbury Butler

M cont.

  • Mob - Hilsbury Caretaker
  • Mob - Hilsbury Caretaker's Assistant
  • Mob - Hilsbury Mistress
  • Mob - Irrigar
  • Mob - Lord Taygood
  • Mob - MISTRESS ANAYA
  • Mob - MISTRESS BELLA
  • Mob - MISTRESS RAYLIA

M cont.

  • Mob - Over-Cooked Fondue

Q

  • Quest - A Test of Wisdom
  • Quest - Frankenstein
  • Quest - Hilsbury Mansion
  • Quest - The Book of Gazzriel
  • Quest - The Book of Talfyn
  • Quest - The Book of Vallidar'Arth
  • Quest - The Ingredients

Guides covering this

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