Anathema II
Cleric · Level 6 · Evocation
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 6
wiki.vanguardjapan.com, 2007 · every ability that changed
- Level in 2007-2008
- 6
- Cast then
- 2
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Note: Even if it is a low damage ability, its one of the few ranged damage abilities for clerics. Only this one and throwing hammers will do the job (there is some affinities ones, but as a default its just these two).
Previously recorded by The Telon Project as: “Divine power smashes your target, inflicting 139 to 152 damage” (http://thetelonproject.wikidot.com/abilities:anathema-ii)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 6
- energy cost
- 60
- Cast time
- 2.0
- Refresh
- 0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Evocation
- Learned from
- Class Trainers
- Icon
- Icon671.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA