Blood Rite I
Necromancer · Level 4 · Aleration
Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 4 | {{HP|15}}, 79 | Heals for 179. |
| II | 10 | {{HP|32}}, 156 | Heals for 420. |
| III | 20 | {{HP|56}}, 248 | Heals for 722. |
| IV | 30 | {{HP|82}}, 343 | Heals for 1051. |
| V | 40 | {{HP|111}}, 438 | Heals for 1406. |
| VI | 50 | {{HP|143}}, 535 | Heals for 1788. |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 4
- Cast then
- 2.0
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 4
vgnecro.com, 2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Pet Note: The amount of healing may be affected by the level, gear and/or buffs of the character
Previously recorded by The Telon Project as: “Transfers a portion of your life to your abomination, healing it” (http://thetelonproject.wikidot.com/abilities:blood-rite-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 4
- health and energy cost
- 80
- Health cost
- 15
- Cast time
- 2.0
- Refresh
- 0s
- Range
- 25m
- Target
- Pet
- Type
- Alteration
- Learned from
- Class Trainers
- Icon
- Icon681.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA