Bone Spike I
Necromancer · Level 1 · Physical Conjuration
Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 1 | 34 | 80 to 90 physical damage |
| II | 6 | 67 | 246 to 265 physical damage |
| III | 12 | 110 | 425 to 454 physical damage |
| IV | 18 | 149 | 619 to 657 physical damage |
| V | 24 | 189 | 824 to 872 physical damage |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 1
- Cast then
- 2.0
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 1
vgnecro.com, 2008 · every ability that changed
Notes
Offensive Target Note: The amount of damage may be affected by the level, gear and/or buffs of the character
Previously recorded by The Telon Project as: “Hurls a spear of bone at your opponent dealing, physical damage” (http://thetelonproject.wikidot.com/abilities:bone-spike-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 1
- energy cost
- 34
- Cast time
- 2.0
- Refresh
- 0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Physical Conjuration
- Learned from
- Starting Ability (Level 1)
- Icon
- Icon20726.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA