Corruption I
Necromancer · Level 34 · Alteration
Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 34 | +20% energy/intelligence and -10% hp/strenght. | |
| II | 42 | +24% energy/intelligence and -10% hp/strenght. |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 34
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 34
vgnecro.com, 2008 · every ability that changed
Notes
Defensive Target
Previously recorded by The Telon Project as: “Your mind expands and your body withers, increasing energy by 20% and intelligence by 20%. The physical corruption reduces hit points by 10% and strength by 10%. All percentages are based off unmodified totals” (http://thetelonproject.wikidot.com/abilities:corruption-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 34
- Cast time
- Instant
- Refresh
- 0s
- Range
- 25m
- Target
- Defensive Target
- Type
- Self Alteration
- Learned from
- Class Trainers
- Icon
- Icon573.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA