Detonate Corpse I
Necromancer · Level 18 · Physical Evocation
Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 18 | 338 | 683 to 724 damage |
| II | 28 | 476 | 1036 to 1097 damage |
| III | 38 | 616 | 1407 to 1487 damage |
| IV | 48 | 716 | 1569 to 1654 damage |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 18
- Refresh then
- 8
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 18
vgnecro.com, 2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
NPC Corpse Note: The amount of damage may be affected by the level, gear and/or buffs of the character
Previously recorded by The Telon Project as: “Explodes the targeted corpse with great force, dealing damage to all opponents within 10 meters” (http://thetelonproject.wikidot.com/abilities:detonate-corpse-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 18
- energy cost
- 344
- Cast time
- Instant
- Refresh
- 8.0s
- Range
- 25m
- Target
- NPC Corpse
- Requires
- A corpse, which is consumed
- Type
- Physical Evocation
- Learned from
- Class Trainers
- Icon
- Icon20735.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA