Divine Chains
Cleric · Level 12 · Conjuration
Effect
Binds your enemy's feet with chains, rooting them in place for 18-24 sec. Incoming damage has a chance to break the chains.
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 12
wiki.vanguardjapan.com, 2007 · every ability that changed
- Level in 2007-2008
- 12
- Cast then
- 1.5
- Refresh then
- 0
Binds your enemy's feet with chains, rooting them in place for 18 to 24 sec. Incoming damage has a chance to break the chains. Cost: Submit Info Cast Time: 1.5 Refresh: 0 Range: 25 Anathema III
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Notes
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 12
- energy cost
- 54
- Cast time
- 1.5
- Refresh
- 0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Conjuration
- Learned from
- Class Trainers
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project