VanguardSaga of Heroes Archive

Fear II

Necromancer · Level 38 · Spiritual Alteration

Effect

Instills fear in your target, causing it to run away from you for 20 sec. In player versus player combat this spell stuns your target for 10 seconds. Has a 25% chance to break on hit. Only affects a single target every 30 seconds.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
38
Cast then
1
Refresh then
0
Instills fear in your target, causing it to run away from you for 20 seconds. In player versus player combat, this spell stuns your target for 10 seconds. Has a 25% chance to break on hit. Only affects a single target every 30 seconds.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Level in 2008
38

vgnecro.com, 2008 · every ability that changed

Notes

Offensive Target In PVP combat this spell stuns your target for 8 seconds. has a 25% to break on hit. Only affects a single target every 30 seconds.

Previously recorded by The Telon Project as: “Instills fear in your target, causing it to run away from you for 20 sec” (http://thetelonproject.wikidot.com/abilities:fear-ii)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
38
energy cost
230
Cast time
1.0
Refresh
0s
Range
25m
Target
Offensive Target
Type
Spiritual Alteration
Learned from
Class Trainers

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • The Telon Project

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