Hero's Call
Cleric · Level 12
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 12
- Cast then
- 6
- Refresh then
- 2
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Notes
Previously recorded by mmodb as: “Summons a grouped ally to your side. This allows you to summon group mates who are late arriving, etc. This spell only functions in certain areas” (http://vg.mmodb.com:80/spells/heros-call-803.php)
An earlier reading from VGO Emulator, on a character with different stats, gave: “Summons a group mate to your side. There are distance restrictions and you can only call your allies in certain areas”
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 12
- energy cost
- 38
- Cast time
- 6.0
- Refresh
- 2.0s
- Range
- 5000m
- Target
- Ally
- Type
- Conjuration
- Icon
- Icon711.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- mmodb