VanguardSaga of Heroes Archive

Imperil

Rogue · Level 50

Effect

You expose your target's weak points, increasing the chance of critical melee attacks by 100% for the next 4 sec for all allies. The same opponent may only be imperiled once every 36 sec.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
50
Cast then
0
Refresh then
60
You expose your target's weak points, increasing the chance of critical melee attacks by 100% for 8 sec. The same opponent may only be imperiled once every 36 sec. Cost: Submit Info Cast Time: 0 Refresh: 60 Range: 5 ‹ Pirates and Kobolds and Bugbears, Oh My! up The Art of Multi-Classing ›

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Notes

Previously recorded by the vgoplayers wiki as: “Increase crit chance by 100% on target opponent for the next 3 melee attacks” (https://web.archive.org/web/20211024235801id_/https://vgoplayers.com/wiki/index.php/Rogue)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
50
energy cost
287
Cast time
Instant
Refresh
54.0s
Range
5m
Target
Offensive Target
Type
Combat Debuff
Icon
Icon570.png

Sources

← All abilities