VanguardSaga of Heroes Archive

Maul of Divinity I

Cleric · Level 16

Effect

You strike with divine power, inflicting 75% weapon damage plus 31 to 35, and increasing the damage of all group members by 12 for 2 Minutes.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
16
Cast then
0
Refresh then
0
You strike with divine power, inflicting 75% weapon damage plus 32 to 39, and increasing the damage of all group members by 12 for 2 Minutes. Cost: Submit Info Cast Time: 0 Refresh: 0 Range: 5 Healing Touch III

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Melee attack which increases your group's damage (2 min)” (https://web.archive.org/web/20220517114738id_/https://vgoplayers.com/wiki/index.php/Cleric)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
16
Endurance cost
26
Cast time
Instant
Refresh
0s
Duration
20 secs
Range
5m
Target
Offensive Target
Type
Melee Attack
Icon
Icon690.png

Sources

← All abilities