Mindfire II
Psionicist · Level 24 · Mental Finish
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 18 — now 24
- Energy then
- 325 — now 86
- Cast then
- 0
- Refresh then
- 60
vgpsi.com, 2007 · every ability that changed
- Level in 2007-2008
- 24
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Previously recorded by The Telon Project as: “Ignites the mind of your opponent, inflicting 3611 to 3804 damage over 20 sec. and lowers all resistances by 70 for 2 minutes. They also take 509 to 541 damage each time they cast a spell for up to 5 casts, after which this portion of the ability wears off” (http://thetelonproject.wikidot.com/abilities:mindfire-ii)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 24
- energy cost
- 86
- Cast time
- Instant
- Refresh
- 1:00s
- Duration
- 5 Minutes
- Range
- 25m
- Target
- Offensive Target
- Type
- Mental Finish
- Learned from
- Class Trainers
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project