Mindspy: Defense
Psionicist · Level 42 · Mental Alteration
Effect
Looks into the mind of your opponent, searching the primal part of its brain for a defensive ability to steal. The ability you steal will vary depending on the classification of your target. Only one defensive ability can be learned at once. The knowledge needed to use the stolen ability will last for 2 hours.
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 42
- Energy then
- 123 — now 157
- Cast then
- 5
- Refresh then
- 120
Looks into the mind of your opponent, searching the primal part of it's brain for an ability to use.
vgpsi.com, 2007 · every ability that changed
- Level in 2007-2008
- 42
- Cast then
- 5
- Refresh then
- 120
Looks into the mind of your opponent, searching the primal part of its brain for a defensive abaility to steal. The ability you steal will vary depending on the classification of your target. Only one defensive ability can be learned at once. The knowledge needed to use the stolen ability will last for 2 hours.
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Notes
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 42
- energy cost
- 157
- Cast time
- 1.5
- Refresh
- 2:00s
- Range
- 25m
- Target
- Offensive Target
- Type
- Mental Alteration
- Learned from
- Class Trainers
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project