VanguardSaga of Heroes Archive

Nature's Calm III

Druid · Level 46 · Arcane Alteration

Effect

Calms an opponent, reducing the chance they will assist nearby allies for 24 sec. If resisted, there is a chance that the target will notice your attempt and attack you. Usable only on Fey, Creatures and Elementals.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
46
Calms an opponent, reducing the chance they will assist nearby allies for 24 seconds. If resisted, there is a chance that the target will notice your attempt and attack you. Cost: Submit Info Cast Time: Submit Info Refresh: Submit Info Range: Submit Info Restore VII

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Notes

Previously recorded by the vgoplayers wiki as: “Lull spell (only usable on Fey, Creatures, & Elemental targets)” (https://web.archive.org/web/20220517110118id_/https://vgoplayers.com/wiki/index.php/Druid)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
46
Energy cost
80
Cast time
2.0
Refresh
0s
Range
25m
Target
Offensive Target
Requires
Usable only on Fey, Creatures and Elementals
Type
Arcane Alteration
Icon
Icon618.png

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • From VGO Emulator — the game’s own strings for this ability, which filled anything blank here. Where they disagreed with a figure already recorded, the older figure was kept and the client’s reading filed as a disagreement
  • vgoplayers wiki (via the Wayback Machine)

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