Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 30 | 200 | 854 to 905 damage |
| II | 40 | 256 | 1114 to 1176 damage |
| III | 50 | 285 | 1202 to 1272 damage |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 30
- Cast then
- 2
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 30
vgnecro.com, 2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Offensive Target Note: The amount of damage may be affected by the level, gear and/or buffs of the character
Previously recorded by The Telon Project as: “Grasps your opponent in a deathly clutch, dealing multiple waves of damage over 60 seconds. The first wave deals damage, increasing damage for the last wave. Deals damage over 60 seconds to you. Damage over time abilities cast while Necrotic Clutch is active are increased in potency” (http://thetelonproject.wikidot.com/abilities:necrotic-clutch-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 30
- energy cost
- 200
- Cast time
- 2.0
- Refresh
- 0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Physical Conjuration
- Learned from
- Class Trainers
- Icon
- Icon20752.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA