VanguardSaga of Heroes Archive

Piercing Roots II

Druid · Level 18 · Physical Conjuration

Effect

Immobilizes your enemy and causes them to bleed for 655 to 691 damage over 12 sec. There is a 40% chance for the roots to break when the target is hit.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
10 — now 18
Cast then
1
Immobilizes your enemy and causes them to bleed for 303 to 323 damage over 10 sec. There is a 40% chance for the roots to break when the target is hit. Cost: 88 energy Cast Time: 1 .0 Refresh: None Range: 25 Nature's Wrath I

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by an earlier source as: “Immobilizes your enemy and causes them to bleed for 303 to 323 damage over 10 sec. There is a 40% chance for the roots to break when the target is hit”

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
18
energy cost
155
Cast time
0.9
Refresh
Nones
Duration
10 Seconds
Range
25m
Target
Offensive Target
Type
Physical Conjuration
Icon
Icon698.png

Sources

← All abilities