Piercing Roots II
Druid · Level 18 · Physical Conjuration
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 10 — now 18
- Cast then
- 1
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Previously recorded by an earlier source as: “Immobilizes your enemy and causes them to bleed for 303 to 323 damage over 10 sec. There is a 40% chance for the roots to break when the target is hit”
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 18
- Energy cost
- 155
- Cast time
- 0.9
- Refresh
- 0s
- Duration
- 10 Seconds
- Range
- 25m
- Target
- Offensive Target
- Type
- Physical Conjuration
- Icon
- Icon698.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- From VGO Emulator — the game’s own strings for this ability, which filled anything blank here. Where they disagreed with a figure already recorded, the older figure was kept and the client’s reading filed as a disagreement
- Vanguard Wiki (Fandom) — CC BY-SA