Effect
Rescues your defensive target from an incoming attack, causing the offender to target you for 2 to 4 attacks or 4 seconds. The same opponent may only be target-forced once every 30 sec.
Alternate description
A second source words this differently; both are kept rather than one being discarded.
Rescues your defensive target from an incoming attack, causing the offender to target you for 2 to 4 attacks or 4 seconds.
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 10
- Cast then
- 0
- Refresh then
- 12
Rescues your defensive target from an incoming attack, causing the offender to target you for 2 to 4 attacks.
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Notes
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 10
- Endurance cost
- 15
- Cast time
- Instant
- Refresh
- 12.0s
- Range
- 10m
- Target
- Ally
- Type
- Skill or Spell
- Learned from
- Class Trainers
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project