VanguardSaga of Heroes Archive

Ritual Animatus I

Necromancer · Level 14 · Conjuration

Effect

A dark ritual that reanimates a targeted corpse, forcing it to fight for you for a brief time. Only works on targets with 3 dots and below.

Ranks

RankLevelCostEffect
I 14 112 Raises a fallen opponent
II 42 338 Raises a fallen opponent

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
14
Cast then
2
Refresh then
0
A dark ritual that reanimates a targeted corpse, forcing it to fight for you for a brief time.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Level in 2008
14

vgnecro.com, 2008 · every ability that changed

Notes

NPC Corpse Only works on targets with 3 dots and below

Previously recorded by The Telon Project as: “A dark ritual that reanimates a targeted corpse, forcing it to fight for you for a brief time” (http://thetelonproject.wikidot.com/abilities:ritual-animatus-i)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
14
energy cost
124
Cast time
2.0
Refresh
0s
Range
25m
Target
NPC Corpse
Type
Conjuration
Learned from
Class Trainers
Icon
Icon676.png

Sources

← All abilities