Sealed Fate I
Necromancer · Level 10 · Physical Finish
Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 10 | 87 | 297 to 319 physical damage |
| II | 18 | 130 | 490 to 523 physical damage |
| III | 26 | 174 | 700 to 742 physical damage |
| IV | 34 | 219 | 925 to 980 physical damage |
| V | 42 | 264 | 1114 to 1178 physical damage |
| VI | 50 | 287 | 1184 to 1251 physical damage |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 10
- Refresh then
- 3:00
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 10
vgnecro.com, 2008 · every ability that changed
Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.
Notes
Offensive Target Note: The amount of damage may be affected by the level, gear and/or buffs of the character
Previously recorded by The Telon Project as: “Condemns an opponent dealing damage to them in 3 waves. The first waves deals physical damage instantly, the second deals damage over 60 sec, and the third deals damage over 10 minutes” (http://thetelonproject.wikidot.com/abilities:sealed-fate-i)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 10
- energy cost
- 88
- Cast time
- Instant
- Refresh
- 30.0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Physical Finish
- Learned from
- Class Trainers
- Icon
- Icon1058.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA