Soul Trap II
Necromancer · Level 40 · Spiritual Alteration
Effect
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 40
- Cast then
- 2
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 40
vgnecro.com, 2008 · every ability that changed
Notes
Offensive Target
Previously recorded by The Telon Project as: “Traps the essence of an undead target preventing it from moving, casting or attacking. Any damage will break the effects of the spell. Only one target may be trapped at once. After 4 sec, a trapped target will begin to rapidly regenerate life” (http://thetelonproject.wikidot.com/abilities:soul-trap-ii)
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 40
- energy cost
- 101
- Cast time
- 2.0
- Refresh
- 0s
- Range
- 25m
- Target
- Offensive Target
- Type
- Spiritual Alteration
- Learned from
- Class Trainers
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project