VanguardSaga of Heroes Archive

Soul Trap II

Necromancer · Level 40 · Spiritual Alteration

Effect

Traps the essence of an undead target, preventing it from moving, casting or attacking. Any damage will break the effects of the spell. Only one target may be trapped at once. After 4 sec, a trapped target will begin to rapidly regenerate life.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
40
Cast then
2
Refresh then
0
Traps the essence of an undead target, preventing it from moving, casting, or attacking. Any damage will break the effects of the spell. Only one target may be trapped at once. After 4 seconds, a trapped target will begin to rapidly regenerate life.

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Level in 2008
40

vgnecro.com, 2008 · every ability that changed

Notes

Offensive Target

Previously recorded by The Telon Project as: “Traps the essence of an undead target preventing it from moving, casting or attacking. Any damage will break the effects of the spell. Only one target may be trapped at once. After 4 sec, a trapped target will begin to rapidly regenerate life” (http://thetelonproject.wikidot.com/abilities:soul-trap-ii)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
40
energy cost
101
Cast time
2.0
Refresh
0s
Range
25m
Target
Offensive Target
Type
Spiritual Alteration
Learned from
Class Trainers

Sources

  • Verified from the in-game tooltip — these figures override the wikis
  • The Telon Project

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