VanguardSaga of Heroes Archive

Spiritual Guardian V

Cleric · Level 48

Effect

Rescues your defensive target from an incoming attack, causing the offender to target you for 2 seconds and your defensive target gains 60% spiritual resistance as well as a rune that absorbs 100% damage from the next hit. This resistance lasts 60 sec while the rune fades in 5 sec. The same opponent may only be target-forced once every 30 sec.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

Level in 2007-2008
48
Cast then
0
Refresh then
60
Rescues your defensive target from an incoming attack, causing the offender to target you for 2 seconds and your defensive target gains 60% spiritual resistance as well as a rune that absorbs 100% damage from the next hit. This resistance lasts 60 sec, while the rune fades in 5 sec. The same opponent may only be target to forced once every 30 sec. Cost: Submit Info Cast Time: 0 Refresh: 60 Range: 10 Doom III

Ten Ton Hammer class guides, 2007-2008 · every ability that changed

Damage, healing and hate in Vanguard scale with your stats, skills and level — the figures above are the ability's own, not what a particular character will see.

Notes

Previously recorded by the vgoplayers wiki as: “Rescue your defensive target, force taunt the opponent and increase your defensive target's Spiritual Resist” (https://web.archive.org/web/20220517114738id_/https://vgoplayers.com/wiki/index.php/Cleric)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
48
energy cost
126
Cast time
Instant
Refresh
1:00s
Range
10m
Target
Ally
Type
Rescue
Icon
Icon421.png

Sources

← All abilities