Underworld Journey
Necromancer · Level 18 · Conjuration
Effect
Allows you and your allies (within 20 meters) to travel through the underworld, leading them to the nearest safe point.
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 10 | 98 | Evac your group |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007-2008
- 10 — now 18
- Cast then
- 6
- Refresh then
- 0
Allows you and your allies to travel through the underworld, leading them to the nearest safe point.
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
- Level in 2008
- 10 — now 18
vgnecro.com, 2008 · every ability that changed
Notes
Your Group
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 18
- energy cost
- 100
- Cast time
- 6.0
- Refresh
- 0s
- Range
- 5m
- Target
- Your Group
- Type
- Conjuration
- Learned from
- Class Trainers
- Icon
- Icon617.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA