Effect
Ranks
| Rank | Level | Cost | Effect |
|---|---|---|---|
| I | 1 | 19 | +1 energy per second, /mind channel |
| II | 10 | 46 | +6 energy per 6 seconds, /mind channel |
| III | 20 | 74 | +12 energy per 6 seconds, /mind channel |
| IV | 30 | 102 | +19 energy per 6 seconds, /mind channel |
| V | 40 | 131 | +27 energy per 6 seconds, /mind channel |
| VI | 50 | ?? | +35 energy per 6 seconds, /mind channel |
As it was earlier
What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.
- Level in 2007
- 1
- Energy then
- 19 — now 18
- Cast then
- 0
- Refresh then
- 0
vgpsi.com, 2007 · every ability that changed
- Level in 2007
- 12 — now 1
wiki.vanguardjapan.com, 2007 · every ability that changed
- Level in 2007-2008
- 1
- Energy then
- 19 — now 18
- Cast then
- 0
- Refresh then
- 0
Ten Ton Hammer class guides, 2007-2008 · every ability that changed
Notes
Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.
Details
- Level
- 1
- energy cost
- 18
- Cast time
- Instant
- Refresh
- 0s
- Range
- 25m
- Target
- Self
- Type
- Alteration
- Learned from
- Starting Ability (Level 1)
- Icon
- Icon665.png
Sources
- Verified from the in-game tooltip — these figures override the wikis
- The Telon Project
- Vanguard Wiki (Fandom) — CC BY-SA