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Abilities
Class abilities and spells with their levels, schools and effects.
Name or effect
Class
Any class
Druid (181)
Necromancer (180)
Psionicist (216)
Sorcerer (155)
Blood Mage (157)
Cleric (182)
Disciple (215)
Shaman (190)
Bard (201)
Monk (137)
Ranger (188)
Rogue (116)
Dread Knight (180)
Paladin (212)
Warrior (192)
Level band
Any level
1-10 (328)
11-20 (484)
21-30 (554)
31-40 (563)
41-50 (747)
51-55 (40)
School
Any school
Alteration (211)
Melee Attack (149)
Finishing Attack (76)
Conjuration (48)
Physical Conjuration (42)
Physical Evocation (36)
Arcane Evocation (36)
Self Alteration (32)
Counterattack (29)
Spiritual Evocation (28)
Physical Alteration (26)
Battle Cry (20)
Mental Evocation (19)
Mental Alteration (18)
Combat Buff (18)
Evocation (17)
Cold Evocation (16)
Ranged Attack (15)
Rescue (14)
Spiritual Finish (11)
Spiritual Alteration (11)
Physical Finish (11)
Lyric (11)
Fire Evocation (11)
Arcane Alteration (11)
Defensive Maneuver (9)
Arcane Finish (9)
Taunting Ability (8)
Group Command (8)
Wonder (7)
Killing Blow (7)
Cold Finish (7)
Weapon Buff (6)
Rest (6)
Mental Conjuration (6)
Counterspell (6)
Verse (5)
Spiritual Conjuration (5)
Mental Finish (5)
Melody (5)
Embellishment (5)
Chorus (5)
Blessing (5)
unavailable (4)
Utility Ability (4)
Melee (4)
Finisher (4)
Arcane Conjuration (4)
War Cry (3)
Order (3)
Harmonious Body (3)
Gift of Virtue (3)
Defensive Manuever (3)
Arcane Ranged Attack (3)
Self Cold Alteration (2)
Physical Intercept (2)
Heal (2)
Harmonious Bond (2)
Fire Finish (2)
Fire Alteration (2)
Embelishment (2)
Dragon Discipline (2)
Dissonant Bond (2)
Calamity (2)
Buff (2)
Aleration (2)
Weapon Consecration (1)
Weapon Conscecration (1)
Wave of Despair (1)
Taunting ability (1)
Tainting Ability (1)
Spiritual Dissonant Bond (1)
Rising Dread (1)
Physical Wonder (1)
Physical Incercept (1)
Physical Dissonant Bond (1)
Passive Class Ability (1)
Melee Strike (1)
Melee Atack (1)
Levitation (1)
Intercept (1)
Harmonoius Body (1)
Harmonious body - Counterattack (1)
Harmonious Body - Debuff (1)
Graoup Command (1)
Fire Finishing Attack (1)
Finishing attack (1)
Drunken Discipline (1)
Counteratack (1)
Counter Attack (1)
Combat Debuff (1)
Cold Alteration (1)
Arcane Finishing Attack (1)
Arcane FInish (1)
Arcane Calamity (1)
Arcane (1)
Arcance Conjuration (1)
Alteratoin (1)
AOE (1)
20 (1)
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151–157 of 157 abilities
Lv
Ability
Class
School
Cost
Cast
Effect
50
Metamorphism III
Blood Mage
847
Instant
Counterspell that heals your group
50
Numb V
Blood Mage
143
2.0
Lowers your hate
50
Renewing Symbiote III
Blood Mage
2.0
Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote)
50
Ritual of Shielding
Blood Mage
Instant
Group rune spell (reduces Blood Union) ( learned ability )
50
Serak's Mantle IV
Blood Mage
143
Instant
Self buff increasing your AC and HP
50
Shadow Vein
Blood Mage
372
2.0
Life tap which heals your defensive target (increases Blood Union)
50
Sheltering Rune II
Blood Mage
286
Instant
Physical and Arcane damage rune (8 sec)
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