VanguardSaga of Heroes Archive

Blood Mage

Healer · BMG · game id 44

Starting attributes

Strength
25
Constitution
30
Dexterity
25
Vitality
35
Wisdom
50
Intelligence
45

Browse

Stances (3)

Forms this class can adopt, each changing how its abilities behave.

Unfocused This stance allows the blood mage to use all spells at their normal level. This is the starting focus.
Sanguine Focus This form allows you to fortify yourself as you focus on healing others. This allows your heals to become more effective and you take less damage. Heals used on you, however, are much less effective and your damage is decreased greatly. Adds a stacking hit point regen Heals you cast are increased by 25% effectiveness Your mitigation is increased by 15% Your outgoing damage is reduced by 50%
Focus of Gelenia This form allows you to slowly trade your health for more power. As you lose health you gain increased damage, immunity to poison and disease and you gain an extra blood union with your opponent. You lose 5% of your health every 5 seconds Add 25% Damage You gain 1 Blood Union Point every 5 seconds <div id="

Abilities (157)

Level 1-10

LvAbilitySchoolCost CastRangeEffect
1 Bursting Cyst I Physical Evocation 39 2.0 25 Forms a large blister on your opponent and forces it to explode, dealing 51 to 58 damage. If you are at Blood Union 3 or...
1 Favor of the Life Giver I Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
1 Focus of Gelenia You sufffer a 5% health loss every 5 seconds, but gain one point of Blood Union. All disease and poison counters are also...
1 Infuse Health I Heal 66 1.5 30 Heals your target for a small amount of health. Heals gain 3% effectiveness for every level of Blood Union.
1 Lifetap Lifetaps your opponent, draining their hit points, while adding it to yours. You gain a 20% health bonus for each level of...
1 Sanguine Focus Your healing spells are increased by 25% effectiveness, your mitigation by 15% and you regain health faster than normal. This...
2 Union of Blood I Physical Evocation 54 Instant 25 Forms a strong union with your opponent, dealing 126 to 136 damage over 24 seconds. Increases Blood Union by 2.
4 Bursting Blister I Deals instant damage, followed by damage over time. Also increases your Blood Union by 1.
4 Health Graft I Alteration 28 Instant 25 Grafts blood and flesh onto your defensive target's party, granting them an additional 54 health for 1 hour.
4 Serak's Mantle I Conjuration 33 Instant 5 Increases your armor class and health. The amount of armor class and health gained increases with your adventuring level
6 Blood Gift I Heal 216 2.0 30 Transfers some of your hit points to an ally. The amount healed increases by 3% for each levle of Blood Union.
6 Bursting Cyst II 68 2.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
6 Constrict I 29 2.0 25 Constricts the movement of your opponent, rooting them in place for 30 seconds. Has a 60% chance to break on hit.
6 Constricting Wisps I Roots your opponent in place, preventing movement. It has a chance to break any time they take damage.
6 Entwining Vein I 115 2.0 Drains life from your opponent and uses it to heal your defensive target. Increases the amount of healing by 10% per level of...
6 Scarlet Ritual I Instant Deals damage on an opponent you have formed a Blood Union with. It requires 4 Blood Union to be built up before used.
8 Infuse Health II 158 1.5 Quick healing spell
8 Mental Transmutation I Instant Transfers a portion of your health into energy.
8 Scarring Pact 44 Instant Makes a blood bond with an ally, allowing you to split some of the damage that they take with them. They will take 15% less...
8 Sever Pacts Instant Severs all pacts that you have made with allies, resetting your abilities basically.
8 Vitalize I Alteration 41 Instant 25 Fills your defensive target's party with life, granting them 23 additional vitality.
10 Awaken 66 Instant Resurrects a fallen ally with a small amount of health. This spell can only be used in combat.
10 Blood Tribute I 106 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
10 Dissolve 133 Instant Counterspell
10 Favor of the Life Giver II Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
10 Flesh Mender's Ritual I Instant Consumes Blood Union causing a powerful heal over time (20 sec)
10 Summon Sanguine Shard 66 Instant Summons a sanguine shard. This shard can be used ot revive you or another Blood Mage, should they be killed.
10 Translucence 66 1.5 Self only invis

Level 11-20

LvAbilitySchoolCost CastRangeEffect
12 Bursting Cyst III 112 2.5 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
12 Life Husk I 44 Instant 5 Covers you in a husk of energy, reflecting 10% of the incoming damage back to the attacker and absorbing all incoming damage...
12 Numb I 66 2.0 Lowers your targets hate towards you by 50%.
12 Recovering Burst I 360 4.5 Heals you and your allies. The amount of healing goes up by 3% per level of Blood Union.
12 Siphon Blood Instant Drains you of 25% of your hit points and summons two Vials of Blood. These vials are used as the reagents for the Symbiosis...
14 Cleansing Leech 1.0 Cure poison & disease over time (10 sec) (consumes Cleansing Leech)
14 Controlling Symbiote 1.0 Short duration charm (30 sec) (consumes Controlling Symbiote)
14 Grim Harvest 44 2.0 Harvest organs from a living being
14 Health Graft II This spell grafts blood and flesh onto you, giving you hit points.
14 Mental Infusion I Increases you and your allies Intelligence and Wisdom.
14 Sheltering Rune I 269 Instant Places a rune on yourself or an ally which absorbs 50% of incoming damage up to a maximum of 200 hit points absorbed.
16 Infuse Health III 248 1.5 Quick healing spell
16 Regeneration I Increases you and your allies health regeneration.
16 Scarlet Ritual II Instant Consumes Blood Union causing direct damage (reduces Blood Union)
16 Serak's Mantle II 100 Instant Increases the casters armor class.
18 Blood Tribute II 159 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
18 Bursting Cyst IV 152 2.5 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
18 Entwining Vein II 172 2.0 Life tap which heals your defensive target (increases Blood Union)
18 Mental Transmutation II Instant Self Convert Health to Mana
18 Mortal Calling 110 6.0 Summons a grouped ally to your side. This spell is only usable in certain locations. This spell is useful for bringing late...
18 Plated Symbiote I Instant Damage shield and AC buff (consumes Plated Symbiote)
18 Ritual of Gelenia Instant Instantly heals an ally of up to half of their maximum health, depending on how high your Blood Union has been raised. This...
18 Serak's Augmentation I Increases you and your allies Constitution and Physical resistance.
18 Strip Enchantment I 165 1.0 Removes one positive effect from your opponent.
18 Union of Blood II 171 Instant Damage over time spell (24 sec) (increases Blood Union)
20 Blood Feast Instant You are healed for 15% of the damage that your defensive target deals to enemies.
20 Blood Pact 132 Instant Forms a blood bond with an ally, allowing the group to take a portion of any damage that they take. They will take 30% less...
20 Bursting Blister II Deals instant damage, followed by damage over time. Also increases your Blood Union by 1.
20 Favor of the Life Giver III Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
20 Flesh Mender's Ritual II Instant Consumes Blood Union causing a powerful heal over time (20 sec) (reduces Blood Union)
20 Life Husk II 60 Instant 5 Covers you in a husk of energy, reflecting 12% of the incoming damage back to the attacker and absorbing all incoming damage...

Level 21-30

LvAbilitySchoolCost CastRangeEffect
22 Blood Gift II 303 3.0 Strong healing spell (cannot cast on yourself)
22 Flesh Rend I 149 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
22 Hollow Symbiote 2.0 Group levitate spell (consumes Hollow Symbiote)
22 Reanimate 132 10.0 Resurrects a player (combat resurrect)
22 Transfusion of Serak I 169 Instant Transfers a small amount of your health to an ally every few 12 seconds, for 4 ticks. It also damages you every time that it...
24 Bursting Cyst V 192 2.5 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
24 Constrict II 100 2.0 Root (45 sec)
24 Infuse Health IV 339 1.5 Quick healing spell
26 Blood Tribute III 213 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
26 Entwining Vein III 231 2.0 Life tap which heals your defensive target (increases Blood Union)
26 Frenzied Symbiote I 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
26 Numb II 88 2.0 Lowers your hate
26 Scarlet Ritual III Instant Consumes Blood Union causing direct damage (reduces Blood Union)
26 Severing Ritual I Instant Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union)
26 Union of Blood III 229 Instant Damage over time spell (24 sec) (increases Blood Union)
28 Despoil IV 170 2.0 Life tap (increases Blood Union)
28 Flesh Rend II 182 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
28 Mental Transmutation III Instant Self Convert Health to Mana
28 Plated Symbiote II Instant Damage shield and AC buff (consumes Plated Symbiote)
28 Strip Enchantment II 249 1.0 Dispell a lesser buff from opponent
30 Blood Gift III 392 3.0 Strong healing spell (cannot cast on yourself)
30 Exploding Cyst I 233 3.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
30 Exsanguinate I 204 Instant Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit)
30 Favor of the Life Giver IV Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
30 Flesh Mender's Ritual III Instant Consumes Blood Union causing a powerful heal over time (20 sec)
30 Metamorphism I 607 Instant Counterspell that heals your group
30 Recovering Burst III 652 4.5 Group healing spell
30 Renewing Symbiote I 2.0 Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote)
30 Steal Mortality Has a chance to kill an opponent who is under 5% health. The chance to kill them increases for each level of Blood Union.

Level 31-40

LvAbilitySchoolCost CastRangeEffect
32 Frenzied Symbiote II 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
32 Infuse Health V 432 1.5 Quick healing spell
32 Life Husk III 94 Instant Self invulnerability (8 sec) (consumes Vial of Blood )
32 Transfusion of Serak II 230 Instant Heal over time spell
34 Blood Tribute IV 267 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
34 Entwining Vein IV 290 2.0 Life tap which heals your defensive target (increases Blood Union)
34 Flesh Rend III 217 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
34 Numb III 111 2.0 Lowers your hate
34 Quickening Symbiote 2.0 Grants the Blood Mage a new ability: Quickening Jolt (consumes Quickening Symbiote)
34 Severing Ritual II Instant Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union)
34 Union of Blood IV 287 Instant Damage over time spell (24 sec) (increases Blood Union)
36 Despoil V 211 2.0 Life tap (increases Blood Union)
36 Exploding Cyst II 274 3.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
36 Ritual of Awakening unavailable ? ? unavailable
36 Scarlet Ritual IV Instant Consumes Blood Union causing direct damage (reduces Blood Union)
38 Blood Gift IV 482 3.0 Strong healing spell (cannot cast on yourself)
38 Frenzied Symbiote III 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
38 Mental Transmutation IV Instant Self Convert Health to Mana
38 Physical Transmutation I Instant Split incoming damage between you and an ally (only allowed one Pact at a time)
38 Plated Symbiote III Instant Damage shield and AC buff (consumes Plated Symbiote)
38 Recovering Burst IV 801 4.5 Group healing spell
38 Strip Enchantment III 334 1.0 Dispell a buff from opponent
38 Vitalizing Symbiote 2.0 Grants your defensive target a chance to proc a energy reduction buff on themselves (consumes Vitalizing Symbiote)
40 Blood Letting This ability consumes 25% health and 15% energy, but forms a full Blood Union with your enemy instantly.
40 Exsanguinate II 261 Instant Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit)
40 Favor of the Life Giver V Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
40 Flesh Mender's Ritual IV Instant Consumes Blood Union causing a powerful heal over time (20 sec)
40 Infuse Health VI 525 1.5 Quick healing spell
40 Renewing Symbiote II 2.0 Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote)
40 Serak's Mantle III 134 Instant Self buff increasing your AC and HP

Level 41-50

LvAbilitySchoolCost CastRangeEffect
42 Blood Letting Ritual I Instant Damage over time spell (60 sec) (reduces Blood Union)
42 Blood Tribute V 323 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
42 Conducive Symbiote 2.0 Grants the Blood Mage a new ability: ??? (consumes Conducive Symbiote)
42 Entwining Vein V 349 2.0 Life tap which heals your defensive target (increases Blood Union)
42 Exploding Cyst III 315 3.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
42 Metamorphism II 777 Instant Counterspell that heals your group
42 Numb IV 134 2.0 Lowers your hate
42 Severing Ritual III Instant Consumes Blood Union causing direct damage as well as damage over time (10 sec) (reduces Blood Union)
42 Transfusion of Serak III 290 Instant Heal over time spell
42 Union of Blood V 347 Instant Damage over time spell (24 sec) (increases Blood Union)
44 Constrict III 180 2.0 Root (30 sec)
44 Despoil VI 252 2.0 Life tap (increases Blood Union)
44 Frenzied Symbiote IV 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
44 Life Husk IV 128 Instant Self invulnerability (9 sec) (consumes Vial of Blood )
46 Blood Gift V 573 3.0 Strong healing spell (cannot cast on yourself)
46 Flesh Rend V 286 Instant Chain direct damage spell (increases Blood Union) (only available after landing a spell critical hit)
46 Recovering Burst V 952 4.5 Group healing spell
46 Scarlet Ritual V Instant Consumes Blood Union causing direct damage (reduces Blood Union)
48 Call of the Warehouse 137 6.0 Summons a group mate to your side within the walls of Ancient Port Warehouse.
48 Exploding Cyst IV 350 3.0 Direct damage spell, adds damage over time with high Blood Union (increases Blood Union)
48 Infuse Health VII 596 1.5 Quick healing spell
48 Mental Transmutation V Instant Self Convert Health to Mana
48 Physical Transmutation II Instant Split incoming damage between you and an ally (only allowed one Pact at a time)
48 Plated Symbiote IV Instant Damage shield and AC buff (consumes Plated Symbiote)
48 Strip Enchantment IV 421 1.0 Dispell a greater buff from opponent
50 Blood Letting Ritual II Instant Damage over time spell (60 sec) (reduces Blood Union)
50 Blood Thief 286 2.0 Area of effect life tap
50 Blood Tribute VI 343 Instant Life tap which heals your group (increases Blood Union) (only available after landing a spell critical hit)
50 Exsanguinate III 284 Instant Chain damage over time spell (increases Blood Union) (only available after landing a spell critical hit)
50 Favor of the Life Giver VI Instant TGB: CON, VIT, INT, WIS, HP, Health regen, Physical resist
50 Flesh Mender's Ritual V Instant Consumes Blood Union causing a powerful heal over time (20 sec)
50 Frenzied Symbiote V 2.0 Increases damage of the defensive target (consumes Frenzied Symbiote)
50 Metamorphism III 847 Instant Counterspell that heals your group
50 Numb V 143 2.0 Lowers your hate
50 Renewing Symbiote III 2.0 Grants your defensive target a chance to proc a heal over time on themselves (consumes Renewing Symbiote)
50 Ritual of Shielding Instant Group rune spell (reduces Blood Union) ( learned ability )
50 Serak's Mantle IV 143 Instant Self buff increasing your AC and HP
50 Shadow Vein 372 2.0 Life tap which heals your defensive target (increases Blood Union)
50 Sheltering Rune II 286 Instant Physical and Arcane damage rune (8 sec)

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