VanguardSaga of Heroes Archive

Sheltering Rune II

Blood Mage · Level 50

Effect

Places a rune of flesh on your defensive target that reduces incoming physical damage and arcane damage by 100%. Lasts for 8 seconds.

As it was earlier

What guides written while Vanguard was running recorded for this ability. Kept beside the current figures rather than replacing them — the game was rebalanced across its life, so both are right for their own year.

This spell places a rune of flesh on an ally that reduces incoming physical damage by 25% for 2 minutes. This article is a stub. You can help the Vanguard Wiki by expanding it

wiki.silkyvenom.com, 2007 · every ability that changed

Level in 2007
50

wiki.vanguardjapan.com, 2007 · every ability that changed

Notes

Previously recorded by the vgoplayers wiki as: “Physical and Arcane damage rune (8 sec)” (https://web.archive.org/web/20221002152639id_/https://vgoplayers.com/wiki/index.php/Blood_Mage)

Read from the in-game tooltip in VGO Emulator. Bracketed damage figures shown in game are the skill- and level-adjusted values for that character and are not recorded here.

Details

Level
50
energy cost
286
Cast time
Instant
Refresh
2:00s
Range
25m
Target
Defensive Target
Type
Conjuration
Icon
Icon661.png

Sources

← All abilities